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MapEnvironment · World · Collision
3 patcheslast touched 8mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Nov 3, 2025Nov 8, 2025Nov 3, 2025 — Patch v1.0.4 +1 / -0 (cum +1)Nov 6, 2025 — Patch v1.0.8 +0 / -0 (cum +1)Nov 8, 2025 — Patch v1.0.9 +0 / -0 (cum +1)
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Filter by change type:3 types in this subject

Patch history

  1. Nov 8, 2025·Patch v1.0.9
    • 🐛Bug fixterrain rendering

      Fixed an occasional terrain flicker that occurred specifically in the maze area.

      bugfix

    • 🐛Bug fixleaf collision

      Fixed a bug where leaves would pass through the area between the shed and grill after loading a save.

      bugfix

  2. Nov 6, 2025·Patch v1.0.8
    • 🐛Bug fixGrill Door Collision

      Patched a hole above the grill doors to prevent leaves from blowing through from the shed roof, which previously blocked game progression.

    • 🎯BehaviorArea CollidersAdded

      Added more colliders between areas to prevent players from stacking bags to jump into neighboring areas.

  3. Nov 3, 2025·Patch v1.0.4+1
    • 🐛Bug fixGreenhouse floorClippingFixed

      Fixed an issue where leaves inside the greenhouse would clip through the floor.

      Collision fix

    • 🎯BehaviorGarage wallThinThickened

      Thickened the garage wall from the Swings side to prevent leaves from passing through the geometry.

      Collision fix

    • 🔁ReworkHedge/Court/SwingsFlatSloped

      Added slopes to areas like the hedge between Court and Swings to prevent balls from getting stuck.

      Anti-stuck measure

Map balance history — Leaf it Alone · PatchDiff