Bandits
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🎯BehaviorAI Behavior
Bandits now roam and patrol their surroundings, and ranged bandits prefer to guard their positions.
behavior
- ≈🐛Bug fixInventoryRestocking on load→Fixed
Fixed an issue where dead bandits would restock their inventory upon game load.
bugfix
- ≈🐛Bug fixCombatFriendly fire→Fixed
Fixed a bug where bandits were able to kill each other with projectiles.
bugfix
- ≈🎯BehaviorAI Behavior
Bandits now roam and patrol their surroundings, and ranged bandits prefer to guard their positions.
behavior
- ≈🐛Bug fixInventoryRestocking on load→Fixed
Fixed an issue where dead bandits would restock their inventory upon game load.
bugfix
- ≈🐛Bug fixCombatFriendly fire→Fixed
Fixed a bug where bandits were able to kill each other with projectiles.
bugfix
- ≈🐛Bug fixinventory
Fixed a bug where dead bandits would restock their inventory upon game load.
bugfix
- ≈🐛Bug fixdialogue
Fixed bandits incorrectly talking to animals as if they were humans.
bugfix
- ≈🎯Behaviorpatrol behavior—→Updated
Bandits now roam and patrol their surroundings more naturally.
behavior
- ≈🎯Behaviorcombat preference—→Guard position
Bandits equipped with ranged weapons now prefer to guard their positions rather than chasing.
behavior
- ≈🔁Reworkcamp layout—→Updated
General updates made to bandit camp layouts.
rework