Patch 2.5.2.1 fixes access issues for the April Egg Hunt event and extends the event duration until June 11.

Medieval Dynasty
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Patch 2.5.1.2 resolves a translation issue for Brazilian Portuguese.
Patch 2.4.1.3 focuses on stability and bug fixes, addressing performance stuttering, physics glitches, and achievement issues.
- GeneralSteam stats update
Resolved stuttering issues occurring during Steam stat updates.
- GeneralAchievements
Corrected issues where certain achievements failed to trigger.
- GeneralItem physics
Prevented item physics from glitching and 'exploding' when dropping multiple items during a pause.
- GeneralQuickloadbroken→working
Fixed a bug that prevented the quickload function from working within the Valley region.
- AnimalsMovement speedslow→normal
Corrected fish movement speed which was incorrectly tied to high frame rates.
- +3 more
- GeneralItem spawningair→ground
Improved item drop behavior to ensure items land on the ground rather than floating in the air.
- GeneralStability
Implemented additional thread safeguards to reduce the frequency of critical errors and crashes.
- WorldToy Horse dropavailable→Removed
Removed the Toy Horse item from the loot table of a specific Point of Interest.
Patch 2.4.1.2 focuses on stability, network optimizations for multiplayer, and various bug fixes following the recent release.
- GeneralBuilding Menu
Fixed an issue where the building menu displayed the incorrect amount of required coins.
- GeneralFence Collisions
Corrected inaccurate collisions for fences.
- GeneralItem Pickup
Fixed a bug preventing players from picking up certain items within camps.
- GeneralBerry Bushes
Berry bushes now correctly ripen after saving the game when they were at 50% state.
- GeneralValue Display
Fixed incorrect number displays when exceeding max values for dynasty reputation and technology.
- +6 more
- GeneralPhoto Mode—→Added
Added a dedicated key binding for Photo mode for better accessibility.
- GeneralItem DroppingAir→Ground
Items dropped from inventory now appear on the ground instead of floating in the air.
- GeneralNetwork Performance
Implemented network optimizations for dropped item physics, crafting/building inventory, vital stats, and potion timers.
Patch 2.4.0.5 focuses on fixing quest failures related to castellan changes, resolving collision issues with placed objects, and adjusting XP gains for player-placed trees.
- GeneralAudio
Fixed an issue on Xbox where background songs would not play in certain locations.
- GeneralGraphics Settings
Fixed an Xbox-specific bug where graphics settings were detected as changed even when no modifications were made.
- QuestsPay Taxes Quest
Fixed an issue where changing the castellan during a season skip caused the 'Pay Taxes' quest to fail.
- QuestsPay Taxes Quest
Fixed a bug in the Valley where changing the castellan failed the current tax quest instead of replacing it with a new one.
- QuestsTree Cutting Quests
New trees are now correctly recognized and usable for quests that require cutting down trees.
- +2 more
Patch 2.4.0.4 focuses on stability fixes, audio improvements, and an increase in seedling drop rates.
Role distribution
Patch impact split by role
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+77/-4▲ +734mo ago
General
GeneralLocalization · Bugfix · StabilityGeneral stability and quality of life improvements focusing on bugs and display options.
- ⚙️+15/-2▲ +138mo ago
Animals
GeneralWildlife · Combat · FarmingMore reliable animal spawning and removal of intrusive village spawns.
- ⚙️+15/-1▲ +1415mo ago
Multiplayer
GeneralCo-op · Network · BugfixMuch more stable multiplayer experience with fewer desyncs and crashes.
- ⚙️+16/-0▲ +1669mo ago
Food Storage
GeneralSurvival · Management · FoodMassive increase in food preservation time, especially when using dedicated Food Storage.
- 🧰+7/-7≈ 018mo ago
Food & Consumables
ItemSurvival · Consumables · EconomyGeneral nerf to food efficiency, but buffs to sobriety items.
- 🔫+6/-8▼ -269mo ago
Spears
WeaponMelee · WeaponMassive damage and range nerfs offset by slight durability increases.
- ⚙️+6/-6≈ 016mo ago
Economy
GeneralManagement · UI · TradeIncreased cost for tools, but better profit from eggs.
- ⚙️+10/-0▲ +1016mo ago
Buildings
GeneralConstruction · Customization · ManagementNPCs are more reliable workers due to the temporary removal of tool requirements.
- 🧰+5/-5≈ 018mo ago
Food and Potions
ItemConsumable · SustainGeneral nerf to basic breads and tarts, but buffs to sobriety and soured milk.
- ⚙️+8/-1▲ +723mo ago
NPCs
GeneralAI · Family · SocialSignificant fixes to NPC stability and quest progression.
- ⚙️+6/-2▲ +465mo ago
Horse
GeneralMount · TransportBetter UI and interaction, but now susceptible to fall damage.
- ⚙️+7/-0▲ +729mo ago
Livestock
GeneralAnimals · Trading · FarmingEasier to maintain and grow livestock populations.
- 🧰+1/-6▼ -528mo ago
Food
ItemSurvival · Items · CookingGeneral nerf to food efficiency and temperature bonuses.
- ⚙️+6/-0▲ +615mo ago
UI
GeneralInterface · Events · InventorySignificant clarity improvements for crafting and item management.
- ⚙️+3/-3≈ 029mo ago
Food
GeneralSurvival · Consumption · ConsumablesFood management is now more critical as storage no longer prevents spoilage.
- ⚙️+3/-3≈ 062mo ago
Barn
GeneralProduction · Agriculture · FarmingCorrected production timing for grain.
- ⚙️+4/-2▲ +216mo ago
Crafting
GeneralProgression · Economy · ProductionShifted progression rewards toward higher-tier crafted beverages.
- 🧰+3/-3≈ 030mo ago
Items & Materials
ItemInventory · Economy · CraftingShift toward processed goods and adjusted weight for grains/flour.
- 🧰+3/-3≈ 030mo ago
Economy & Items
ItemEconomy · CraftingShifted value toward processed goods and improved utility of potions/torches.
- ⚙️+5/-0▲ +511mo ago
Quests
GeneralProgression · Objectives · NPCsFaster reputation gain and more reliable quest tracking.
- ⚙️+4/-1▲ +323mo ago
Mounts
GeneralHorse · Inventory · MultiplayerSmoother movement and fixed utility bugs while riding.
- ⚙️+5/-0▲ +515mo ago
Player
GeneralMovement · Immersion · UIImproved stamina efficiency for running and inspection.
- 🗺️+5/-0▲ +569mo ago
Fields
MapFarming · Management · ProgressionGreater control over land layout and fixed critical farming bugs.
- ⚙️+5/-0▲ +516mo ago
Multiplayer / Client
GeneralCo-op · NetworkMajor stability and synchronization improvements for multiplayer clients.
- ⚙️+2/-3▼ -118mo ago
Production & Economy
GeneralEconomy · Crafting · TradingShifted production efficiency and adjusted market prices for food and materials.
- ⚙️+4/-1▲ +328mo ago
Co-op
GeneralMultiplayer · BugfixSignificant stability and logic fixes for the co-op experience.
- ⚙️+5/-0▲ +530mo ago
Experience Gain
GeneralProgression · NPCsFaster leveling for most worker types.
- ⚙️+3/-2▲ +162mo ago
Wildlife
GeneralHunting · CombatMore animals overall, with shifted speed balances making some easier and others harder to hunt.
- 🗺️+4/-0▲ +415mo ago
Map
MapExploration · Combat · EnvironmentMore loot and discovery opportunities across the map.
- ⚙️+4/-0▲ +423mo ago
Villagers
GeneralManagement · Progression · SocialEasier to recruit NPCs, but mood management is more punishing for those in poor conditions.
- ⚡+4/-0▲ +430mo ago
Hunting Lodge
SkillProduction · Gathering · FoodExpanded production options and seasonal resource variety.
- 🗺️+4/-0▲ +430mo ago
Oxbow
MapMap · Oxbow · WorldSignificant quality of life improvements for solo players in Oxbow.
- 🔫+4/-0▲ +450mo ago
Crossbow
WeaponRanged · Combat · WeaponSignificant buffs to both range and damage.
- 🧰+2/-2≈ 018mo ago
Bronze Helmet
ItemArmor · Bronze · GearBetter protection but more expensive.
- ⚙️+4/-0▲ +430mo ago
Survival
GeneralMechanic · Survival · EnvironmentEasier early-game progression and safer sleep mechanics.
- ⚡+2/-2≈ 022mo ago
Kitchen
SkillCrafting · Food · ProductionShifted productivity and XP balance between basic and complex kitchen recipes.
- ⚙️+4/-0▲ +430mo ago
Production Buildings
GeneralProduction · EconomyBroad efficiency buffs across multiple core production buildings.
- 🧰+1/-3▼ -230mo ago
Food & Potions
ItemConsumables · SurvivalBuffs to effect durations balanced by lower meat calories and higher potion costs.
- 🧰+3/-1▲ +230mo ago
Economy & Tools
ItemTrade · Crafting · MoneyBetter profit from fruit and lower house taxes, though tools are more expensive.
- ⚙️+4/-0▲ +430mo ago
Co-Op / Multiplayer
GeneralMultiplayer · OnlineSignificant stability and synchronization improvements for the Co-Op experience.
- ⚙️+3/-0▲ +330mo ago
Wild Animals
GeneralHunting · Survival · CombatBetter control over wildlife via torches and more predictable animal AI.
- ⚙️+3/-0▲ +330mo ago
Family
GeneralSocial · Family · StoryFixed critical family bugs and improved social interactions.
- ⚡+2/-1▲ +169mo ago
Woodshed
SkillProduction · ResourcesNew plank production and efficiency control, but firewood now costs logs.
- ⚙️+3/-0▲ +369mo ago
Farming
GeneralEconomy · Survival · AgricultureImproved farming reliability and better UI guidance for seasonal planting.
- ⚙️+3/-0▲ +315mo ago
Animal Husbandry
GeneralFarming · Animals · QoLFeeding animals is significantly faster and more transparent.
- ⚙️+1/-2▼ -118mo ago
Technology & Experience
GeneralProgression · CookingFaster tech progression for most foods, but lower overall XP gain.
- ⚙️+2/-1▲ +118mo ago
Production & Tech
GeneralCrafting · Economy · ProgressionBuffed high-tier metal and potion production while nerfing basic gathering and early-game tools.
- ⚡+2/-1▲ +123mo ago
Crafting
SkillProduction · HandcraftingShifted crafting speeds for clothing and updated handcrafting recipes.
- ⚙️+3/-0▲ +330mo ago
Temperature & Clothing
GeneralSurvival · EnvironmentSurvival is easier during cold weather due to better clothing and working heat sources.
- ⚙️+3/-0▲ +367mo ago
Fishing
GeneralSurvival · GatheringSignificantly expanded fishing variety and automation via NPCs.
- ⚙️+1/-1≈ 08mo ago
Combat
GeneralWeapons · Bandits · AudioThrown rocks are now significantly less lethal.
- 🔫+0/-2▼ -218mo ago
Melee Weapons
WeaponCombat · Tools · AudioImproved soundscape and a slight nerf to battleaxe extraction.
- 🔫+2/-0▲ +228mo ago
Pickaxe
WeaponTool · Mining · CombatImproved audio feedback.
- ⚡+2/-0▲ +230mo ago
Fishing Hut
SkillProduction · Gathering · FoodNew food processing capabilities and efficiency control.
- ⚙️+1/-1≈ 023mo ago
Multiplayer & System
GeneralCo-op · Performance · BugfixesSignificant stability and synchronization improvements for multiplayer.
- ⚙️+2/-0▲ +224mo ago
Knowledge Tab
GeneralUI · Farming · GuideBetter visibility and planning for crop and herb collection.
- 🗺️+1/-1≈ 029mo ago
Environment
MapWeather · Survival · ExplorationSummer weather is now more extreme and frequent.
- ⚙️+2/-0▲ +229mo ago
Workshops
GeneralProduction · Village · EconomyRestored intended production efficiency for workshops.
- 🔫+2/-0▲ +230mo ago
Tools & Weapons
WeaponCrafting · Combat · GatheringTools last longer, reducing the frequency of repairs and replacements.
- ⚙️+2/-0▲ +230mo ago
Character
GeneralCustomization · Visual · PlayerBetter resource gain and corrected talent bonuses.
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