Hotfix #8 focuses on bug fixes for perks, mission objectives, and economy, alongside several known performance and system issues.
▲Buffs1
- Spear Of The SpineThe perk now correctly triggers when moving next to a tower containing an enemy.→moving next to enemy tower
▼Nerfs2
- StandbyFixed a bug where the Standby perk incorrectly granted an accuracy buff when using any skill.any skill→
- Solid GroupingFixed a bug where Solid Grouping stacked up by using non-attack skills.non-attack skills→
✚Bug fixes6
- Drive By15cm Assault Howitzer:The Drive By perk effect is now correctly reset when using the Heavy Tank's 15cm Assault Howitzer.
- Black MarketFixed an issue where buying a black market restock and other items in one transaction sometimes failed to grant all items.
- Escort Research TruckFixed a bug where the truck could block the entrance to the evac zone after being deactivated.blocking→not blocking
- General
- Fixed an issue where recover objects sometimes failed to spawn on the map.
- Fixed a bug where 'Outbreak in Colony' sometimes failed to generate a random operation name.
- Offmap Ability:Fixed an issue where tiles of older offmap abilities were highlighted when placing a new delayed offmap ability.
◆Other changes2
- General
- Custom difficulty settings now properly fit into the New Game window across all languages.
- Known Issue: Fullscreen mode can behave unexpectedly after minimizing; Fullscreen Window is recommended.
subjects affected (7)
tap to see balance history
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Patch history
- MENACE Hotfix #12 - Passive Rogue Army Battle TankAug 11, 2026 · 1w
Bugfix patch addressing passive Rogue Army Battle Tank behavior, enemy spawns on enclosed tiles, and tooltip accuracy for Short Squeeze; also lists Known Issues and community resources.
+3→ - →MENACE Hotfix #11 - Mission Objective, Deployment & Cover FixesAug 7, 2026 · 1w
Hotfix #11 fixes terrain-related mission objectives, deployment on blocked tiles, and cover placement, plus known issues and community notes.
- MENACE Hotfix #10Jul 17, 2026 · 1mo
Hotfix #10 addresses a critical issue with system map operation generation and fixes various translation errors.
+1→ - MENACE Hotfix #9Jul 16, 2026 · 1mo
Hotfix #9 focuses on OCI balance adjustments, bug fixes for accessories and UI, and general system stability.
+3−2→ - MENACE Hotfix #7Jun 16, 2026 · 2mo
Hotfix #7 focuses on critical bug fixes for mission progression, objective tracking, and a quality-of-life improvement for vehicle recovery.
+1→ - →MENACE Hotfix #6 Salvage Teams Dialog Spam, ...May 22, 2026 · 2mo
Hotfix #6 focuses on quality-of-life improvements for loot delivery, unit tooltip clarity, and performance optimizations.
- MENACE Hotfix #5 Blueprints appearing too lateApr 24, 2026 · 3mo
Hotfix #5 addresses a critical bug where Basic Research Blueprints failed to appear in the Black Market during early campaign progress, alongside minor UI and text fixes.
+1→ - MENACE Hotfix #4 Fixed Constructs not showing and moreApr 23, 2026 · 3mo
Hotfix #4 addresses critical bugs regarding Construct operations, reward tables, and lootable enemy scaling.
+2→
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