Cavalry
GeneralCavalry · Lance · Horse · Combat · AI · Army · Movement · Khuzait
3 patcheslast touched 56mo ago▼ -3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▼🎯BehaviorCouched Lancedisengage trigger—→Earlier
Couched lances now disengage earlier when moving at lower speeds.
behavior
- ≈🎯BehaviorweaponryVarious→Long Spears
Light cavalry now use long spears by default; heavy cavalry now use lances by default.
behavior
- ▼📊Numerichorse speed—→Decreased
Slightly decreased the movement speed of all horses.
numeric
- ▼📊Numericcharge damage—→Reduced
Reduced the charge damage for all horses.
numeric
- ▼📊Numericbarding armor—→Decreased
Decreased armor values for all horse bardings.
numeric
- ▲📊Numerichorse hitpoints—→Increased
Increased hitpoints for all horses.
numeric
- ▼📊Numericcost150→250 gold
Increased cost of Mounted Archers in TDM and Siege.
numeric
- ▲🎯BehaviorCouch Lancetendency—→Increased
Cavalry agents are now more likely to use the couch lance technique, increasing charge effectiveness.
behavior
- ▲🐛Bug fixaiming systemincorrect→fixed
Fixed a bug where cavalry agents aimed at the wrong positions during combat.
bugfix
- ▼📊NumericParty MovementMax Speed Bonus60%→40%
Reduced the maximum speed bonus from cavalry to prevent Khuzait parties from snowballing too effectively.
Balance change