
Beta e1.6.5 focuses on extensive stability fixes, performance optimizations, UI quality-of-life improvements, and a significant rework of the tournament reward and troop system.
Images © Mount & Blade II: Bannerlord via Steam
▲Buffs9
- TournamentsWinners now receive elite rewards (5000+ denars) if 4 or more nobles participate, scaling with the number of nobles.random→5000+ denars
- Cavalry
- Couch Lance:Cavalry agents are now more likely to use the couch lance technique, increasing charge effectiveness.→Increased
- Fixed a bug where cavalry agents aimed at the wrong positions during combat.incorrect→fixed
- KingdomsKingdom Creation:Players can now create a kingdom through dialogue with governors, adding a new path to sovereignty.→Governor Dialogue
- UI
- Conversations:Hovering over names in conversations now shows the character's relation score with the player.→Added
- Party Management:Party roles and members are now shown separately, and automatic assignments are clearly reflected.→Improved
- Encyclopedia:Encyclopedia pages can now be navigated using the Q and E keys for faster browsing.mouse→Q/E keys
- Performance
- Improved multi-core CPU usage and animation loading system for smoother gameplay.→Improved
- Optimized internal functions for random list selection and garrison strength calculations to reduce lag.→Optimised
◆Other changes5
- Tournaments
- Tournaments now auto-simulate after 15 days of player inactivity to prevent stagnation.→15 days
- Tournament and practice fight troops are now standardized to 40% Tier 3, 40% Tier 4, and 20% Tier 5.random→40/40/20
- Multiplayer Maps
- Echerion:Adjusted respawns to reduce the seaside team's timing advantage for the B flag.imbalanced→adjusted
- Xauna:Added a new wall/obstacle at the C flag and improved visibility through the middle pit fence.→New obstacle
- Ayzar Stronghold:Heavily adjusted attacker and defender spawns for the end phase and added new ballista positions.→Heavily adjusted
subjects affected (6)
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Patch history
- Patch Notes - WS v1.2.7 / BL v1.4.7Jul 8, 2026 · 1mo
Update focusing on naval raid quality-of-life improvements for War Sails and various stability fixes and crash resolutions for the base game.
+8→ - Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2mo
Patch v1.2.6/1.4.6 focuses on stability improvements, crash fixes for coastal raids and sieges, and bug fixes for the War Sails expansion and base game.
−1→ - Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 6mo
This update focuses on stability improvements, fixing numerous crashes across battles and the campaign map, and adding new voiceovers for the War Sails expansion.
+2→ - Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 8mo
Patch v1.0.7/v1.3.11 focuses on naval storyline audio enhancements, ragdoll performance, and various stability fixes for both the War Sails expansion and the base game.
+3→ - Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 8mo
Beta Patch WS v1.1.0 / BL v1.3.12 focuses heavily on refining the War Sails naval expansion, improving ship controls, boarding mechanics, and storyline quests, while also updating hideout missions and shield balancing in the base game.
+9−1→ - Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 8mo
A maintenance update focusing on stability, crash fixes for the War Sails expansion, and general polish for the base game.
+2→ - Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 8mo
Updates for War Sails and Bannerlord focusing on naval storyline refinements, family member recovery fixes, and stability improvements.
+3→ - Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 8mo
Updates to the War Sails expansion and base game focusing on naval cargo capacity, troop balancing, and stability fixes.
+3−3→
Recently Updated
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