Diplomacy & Kingdoms
GeneralDiplomacy · AI · Kingdom
1 patcheslast touched 65mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ≈🎯BehaviorSettlement State Change—→Hostiles Evict
Hostile parties now leave settlements immediately when diplomatic states change; heroes are captured or released accordingly.
Diplomatic shift
- ≈🎯BehaviorMercenary Pay—→Leave if unpaid
Mercenaries will now leave a kingdom if they are not paid for several days due to bankruptcy.
Bankruptcy
- ≈🎯BehaviorWar/Peace AI—→Distance-based
AI now considers the distance between kingdoms more heavily when deciding on war, peace, or tribute deals.
Logic improvement