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Mount & Blade II: Bannerlord
Mount & Blade II: Bannerlord
ActionIndieRPG
TaleWorlds Entertainment · TaleWorlds Entertainment·-60%$19.99
Feb 4, 2021 · 65mo ago

Beta Patch Notes e1.5.8

AI summary6h

Beta e1.5.8 focuses on stability with numerous crash fixes, introduces a new settlement pillaging system, overhauls battle formation spawning, and adds significant combat-related engineering perks.

Images © Mount & Blade II: Bannerlord via Steam

Buffs7

  • SettlementsHeadman notables with over 200 power now provide elite troops for recruitment.Elite
  • Battle FormationsPlayers can now assign different troop stacks to different formations to manipulate flanks and deployment order.Customizable
  • Engineering PerksAdded 10 remaining combat-related engineering perks, including 'Pick Them off the Walls' and 'Make Them Pay'.10 Added
  • Combat System
    • Revised weapon score calculation to better account for enemy armor, reach, and polearm selection.Revised
    • Bastard swords and axes now automatically switch between one-handed (with shield) and two-handed (without shield) without needing the X button.Manual XAutomatic
  • General
    • Improved campaign map loading, reduced frame drops on world map, and optimized animation system memory usage.Improved
    • Added casualty reports for non-heroes, 'Track Attacked Settlements' option, and a 'Continue Campaign' button to the main menu.Added Features

Nerfs2

  • Troops
    • XP needed to upgrade to tier 4 and tier 5 troops has been slightly increased, slowing down elite unit progression.Increased
    • Passive XP for troops in NPC clans has been slightly reduced.Reduced

Bug fixes1

  • GeneralFixed numerous crashes including scene loads, inventory transfers, smithy pasting, and campaign map encounters.

Other changes6

  • SettlementsPlayers and AI can now choose to Devastate, Pillage, or Show Mercy after a successful siege, affecting prosperity and morale.Added
  • Battle FormationsFormations now spawn in specific flanks (Center, Rear, Left, Right) based on unit type to improve battle organization.Flank-based
  • TroopsHaramis now correctly upgrade into Veteran Farises.HaramisVeteran Farises
  • Diplomacy & Kingdoms
    • Hostile parties now leave settlements immediately when diplomatic states change; heroes are captured or released accordingly.Hostiles Evict
    • Mercenaries will now leave a kingdom if they are not paid for several days due to bankruptcy.Leave if unpaid
    • AI now considers the distance between kingdoms more heavily when deciding on war, peace, or tribute deals.Distance-based

subjects affected (7)

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How did this patch land?
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official notes
Mount & Blade II: Bannerlord · Feb 4, 2021

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Patch history

see all 83

  1. Patch Notes - WS v1.2.6 / BL v1.4.6
    Jun 11, 2026 · 2w
    1
  2. Patch Notes - WS v1.1.2 / BL v1.3.14
    Feb 3, 2026 · 4mo
    +2
  3. Patch Notes - WS v1.0.7 / BL v1.3.11
    Dec 16, 2025 · 6mo
    +3
  4. Beta Patch Notes - WS v1.1.0 / BL v1.3.12
    Dec 12, 2025 · 6mo
    +91
  5. Patch Notes - WS v1.0.6 / BL v1.3.10
    Dec 8, 2025 · 6mo
    +2
  6. Patch Notes - WS v1.0.5 / BL v1.3.9
    Dec 2, 2025 · 6mo
    +3
  7. Patch Notes - WS v1.0.4 / BL v1.3.8
    Nov 29, 2025 · 7mo
    +33
  8. Patch Notes - WS v1.0.3 / BL v1.3.7
    Nov 28, 2025 · 7mo
    +81

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