Beta e1.5.8 focuses on stability with numerous crash fixes, introduces a new settlement pillaging system, overhauls battle formation spawning, and adds significant combat-related engineering perks.
Images © Mount & Blade II: Bannerlord via Steam
▲Buffs7
- SettlementsHeadman notables with over 200 power now provide elite troops for recruitment.→Elite
- Battle FormationsPlayers can now assign different troop stacks to different formations to manipulate flanks and deployment order.→Customizable
- Engineering PerksAdded 10 remaining combat-related engineering perks, including 'Pick Them off the Walls' and 'Make Them Pay'.→10 Added
- Combat System
- General
- Improved campaign map loading, reduced frame drops on world map, and optimized animation system memory usage.→Improved
- Added casualty reports for non-heroes, 'Track Attacked Settlements' option, and a 'Continue Campaign' button to the main menu.→Added Features
▼Nerfs2
✚Bug fixes1
- GeneralFixed numerous crashes including scene loads, inventory transfers, smithy pasting, and campaign map encounters.
◆Other changes6
- SettlementsPlayers and AI can now choose to Devastate, Pillage, or Show Mercy after a successful siege, affecting prosperity and morale.→Added
- Battle FormationsFormations now spawn in specific flanks (Center, Rear, Left, Right) based on unit type to improve battle organization.→Flank-based
- TroopsHaramis now correctly upgrade into Veteran Farises.Haramis→Veteran Farises
- Diplomacy & Kingdoms
- Hostile parties now leave settlements immediately when diplomatic states change; heroes are captured or released accordingly.→Hostiles Evict
- Mercenaries will now leave a kingdom if they are not paid for several days due to bankruptcy.→Leave if unpaid
- AI now considers the distance between kingdoms more heavily when deciding on war, peace, or tribute deals.→Distance-based
subjects affected (7)
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Patch history
- Patch Notes - WS v1.2.7 / BL v1.4.7Jul 8, 2026 · 1mo
Update focusing on naval raid quality-of-life improvements for War Sails and various stability fixes and crash resolutions for the base game.
+8→ - Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2mo
Patch v1.2.6/1.4.6 focuses on stability improvements, crash fixes for coastal raids and sieges, and bug fixes for the War Sails expansion and base game.
−1→ - Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 6mo
This update focuses on stability improvements, fixing numerous crashes across battles and the campaign map, and adding new voiceovers for the War Sails expansion.
+2→ - Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 8mo
Patch v1.0.7/v1.3.11 focuses on naval storyline audio enhancements, ragdoll performance, and various stability fixes for both the War Sails expansion and the base game.
+3→ - Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 8mo
Beta Patch WS v1.1.0 / BL v1.3.12 focuses heavily on refining the War Sails naval expansion, improving ship controls, boarding mechanics, and storyline quests, while also updating hideout missions and shield balancing in the base game.
+9−1→ - Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 8mo
A maintenance update focusing on stability, crash fixes for the War Sails expansion, and general polish for the base game.
+2→ - Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 8mo
Updates for War Sails and Bannerlord focusing on naval storyline refinements, family member recovery fixes, and stability improvements.
+3→ - Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 8mo
Updates to the War Sails expansion and base game focusing on naval cargo capacity, troop balancing, and stability fixes.
+3−3→
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