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Settlement Actions (Town, Village, Castle and Hideout)

WeaponNaval · Fleets · Calradia · Trade · Travel · Accessibility · Castles · Siege
1 patcheslast touched 6h ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 19, 2026Aug 19, 2026Aug 19, 2026 — Beta Patch Notes - WS v1.3.0 / BL v1.5.0 +0 / -0 (cum 0)
Zoom into one ability:3 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • NewMooringAddedAdded

      Added Mooring to Town Ports to allow players to moor ships and manage fleets without selling or sending ships to clan; moored ports can become inaccessible if the town owner is at war, then accessible again when hostile status ends.

    • NewMooringAccessAccessible at multiple ports

      Mooring supports multiple ports without a ship limit, enabling broader fleet management across towns.

    • NewFerry SystemTravel between coastal villagesAdded

      Introduced ferries allowing travel between some coastal villages without owning ships; requires proximity to coastal village, not in an army, party size <= 50, and sufficient gold.

    • NewCoastal CastlesEmbark/DisembarkEmbark/Disembark at coastal castles

      Added the ability to embark and disembark at coastal castles and extended the siege blockade feature to coastal castles.