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Mount & Blade II: Bannerlord
Mount & Blade II: Bannerlord
ActionIndieRPG
TaleWorlds Entertainment · TaleWorlds Entertainment·$49.99
Aug 19, 2026 · 5h ago

Beta Patch Notes - WS v1.3.0 / BL v1.5.0

AI summary1h

Bannerlord War Sails beta patch introduces naval content access and variety, new mooring and ferry systems, expanded starting options, and numerous balance/quality updates across naval battles, map, UI, and quests.

Images © Mount & Blade II: Bannerlord via Steam

Buffs6

  • Character Development SystemBoatswain:More Boatswain XP from repairing ships to reward maintenance work.Increased repair XP
  • Mariner - Forceful perkMariner - Forceful:Fixed a bug where the secondary effect of Mariner - Forceful perk did not apply correctly.Secondary effect now properly applies
  • Quests & Issues
    • Gunnar rescue scene:Extends Gunnar's invulnerability window after rescue to improve mission fairness.Increased during rescue event s
    • Escort the Vlandian Merchants:Increases allied ship troops in the Escort the Vlandian Merchants mission for a tougher challenge.Ship troop count increased to 14
    • Break Out of Omor Estuary:Fireship is now harder to sink before reaching its target ship.Increased health
    • Break Out of Omor Estuary:Raises resilience of the second ship to improve mission balance.Second ship max health increased

Nerfs2

  • Bannerlord Naval SystemsSeaborne Village Raid:Fixed a bug where the lost battle simulation of Seaborne Village Raid could be incorrectly counted as a win if the simulation started right after a loss.lossloss when simulated immediately after losing
  • Character Development SystemNon-governor perks:Most non-governor perk effects are halved in naval combat to balance ship-based engagements.full effectsreduced by 50% in naval battles (except Mariner/Boatswain/Shipmaster group)

Bug fixes5

  • Naval SystemsPositioning after setting sail:Fixed a bug that caused the player's party to have position errors after setting sail, preventing entry into settlements.Fixed position errors after setting sail
  • Naval BattlesCollision/scoreboard:Stabilizes visuals and accuracy of ship status in battles and raid missions.Fixed camera shakes on collisions; ships no longer show as destroyed prematurely in scoreboard; ships appear in scoreboard during seaborne village raids
  • Clan and PartyHostile villages:Fixed an issue that blocked sailing from hostile villages.Fixed bug preventing setting sail from hostile villages
  • Ships & Upgrades
    • Square Sails (level 3):Ensures wind affects upper sail parts as intended.Wind physics affect top cloth parts correctly
    • LOD color variation:Prevents unintended color shifts across LODs on ship roofs.Different LODs do not change ship roof color

Other changes25

  • Settlement Actions (Town, Village, Castle and Hideout)
    • Mooring:Added Mooring to Town Ports to allow players to moor ships and manage fleets without selling or sending ships to clan; moored ports can become inaccessible if the town owner is at war, then accessible again when hostile status ends.Added
    • Mooring:Mooring supports multiple ports without a ship limit, enabling broader fleet management across towns.Accessible at multiple ports
    • Ferry System:Introduced ferries allowing travel between some coastal villages without owning ships; requires proximity to coastal village, not in an army, party size <= 50, and sufficient gold.Added
    • Coastal Castles:Added the ability to embark and disembark at coastal castles and extended the siege blockade feature to coastal castles.Embark/Disembark at coastal castles
  • Random EventsNaval random events:Adds 39 naval random events that appear based on sea actions, offering choices affecting traits, skills, party, items, or gold.39 events added
  • Character Development System
    • Boatswain:Boatswain XP now earned by maintaining high morale at sea, not by ship damage.gained when ships take damagegained by maintaining high morale at sea
    • Naval skills:Adds core naval skills to faction leader templates for broader naval progression.Mariner, Boatswain, Shipmaster added to faction leader templates
  • Boatswain Perk EffectsBoatswain - Streamlined Operations:Boatswain perks' primary effect becomes personal (ballista usage) rather than global.Personal effect; applies when the hero uses a ballista on a ship
  • Nord noblesNord beards and scars:Nord nobles receive more facial hair and scars to enhance rugged appearance.More rugged look (beards/scars)
  • Naval Battles
    • Ship deployment:Loosens crew requirements for ship placement during OoB phase to allow under-crewed ships with warning.Restricted to ships meeting skeletal crewRelaxed; ships with fewer troops than skeletal crew allowed to deploy (UI warns underperformance)
    • Deployment zone planning:Improved naval deployment logic for better formation control across battle types.Dynamic spacing with max 20m gap; river battles have fixed deployment depth (50m front/back); sea battles extend to mission boundaries meters
  • Clan and Party
    • Noble party AI:AI now assesses tasks and nearby settlements to reduce random pirate engagements at sea.Improved decisions; consider active task and proximity before engaging pirates; avoid unnecessary engagements near settlements
    • Pirate parties:Smaller pirates make early naval exploration and combat more accessible.Added smaller pirate parties for earlier naval encounters
  • Ships & Upgrades
    • Ship upgrades:Improved the descriptions to better convey upgrade benefits.More detailed upgrade descriptions
    • Ghurab captain pose:Adds a new captain pose to the Ghurab ship for enhanced visual flair.New animation pose for captain point
    • Reinforced Battlements with Improved Rudder:Fixed visuals for a ship upgrade so players can see the upgrade properly.Visual appearance fixed
    • Ship sails & rooftops colors:Fixes color display issues on ship sails and rooftops.Colors show correctly on sails and rooftops
  • UI
    • Mariner icon visibility:Mariner icon visibility now reflects the upgraded troop's type when upgrading, improving clarity.Visibility check uses upgraded troop type rather than current mariner
    • Scoreboard ordering:Scoreboard now prioritizes the player's ships in formation order.Player ships shown first in formation (1->8)
    • Fleet draft type:Fleet menu reflects naval raid capability in draft options.Draft type updated to include naval raid ability
    • Ship thumbnails:Visual refresh of ship thumbnails for clarity.Updated ship thumbnails
    • Custom battle screens:Limits quick-add ships in custom battles Seaborne Village Raids to prevent clutter.Removed + ship buttons beyond 3 ships
    • Screen access lock:Prevents accidental navigation away from fleet management during naval setup.Cannot open other screens while Manage Fleet is open
  • Quests & Issues
    • War Sails storyline:Adjusted multiple missions (alley fight, ship escape) to be easier on early players.Adjusted to reduce difficulty in certain missions
    • Free the Sea:Adds visual cue for throwable axe barrels during escape ship sequence.Throwable axe barrels highlighted

subjects affected (16)

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official notes
Mount & Blade II: Bannerlord · Aug 19, 2026

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Patch history

see all 135

  1. Patch Notes - WS v1.2.7 / BL v1.4.7Jul 8, 2026 · 1mo

    Update focusing on naval raid quality-of-life improvements for War Sails and various stability fixes and crash resolutions for the base game.

    +8
  2. Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2mo

    Patch v1.2.6/1.4.6 focuses on stability improvements, crash fixes for coastal raids and sieges, and bug fixes for the War Sails expansion and base game.

    1
  3. Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 6mo

    This update focuses on stability improvements, fixing numerous crashes across battles and the campaign map, and adding new voiceovers for the War Sails expansion.

    +2
  4. Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 8mo

    Patch v1.0.7/v1.3.11 focuses on naval storyline audio enhancements, ragdoll performance, and various stability fixes for both the War Sails expansion and the base game.

    +3
  5. Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 8mo

    Beta Patch WS v1.1.0 / BL v1.3.12 focuses heavily on refining the War Sails naval expansion, improving ship controls, boarding mechanics, and storyline quests, while also updating hideout missions and shield balancing in the base game.

    +91
  6. Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 8mo

    A maintenance update focusing on stability, crash fixes for the War Sails expansion, and general polish for the base game.

    +2
  7. Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 8mo

    Updates for War Sails and Bannerlord focusing on naval storyline refinements, family member recovery fixes, and stability improvements.

    +3
  8. Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 8mo

    Updates to the War Sails expansion and base game focusing on naval cargo capacity, troop balancing, and stability fixes.

    +33

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