Siege Mechanics
GeneralSiege · Combat · AI
1 patcheslast touched 55mo ago▼ -1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▼🔁ReworkStarvationgarrison penaltyAbsolute→Percentage
Starvation now uses percentages instead of absolute numbers; larger garrisons suffer more wounded troops.
Larger forces suffer more
- ▲🎯BehaviorLadders/Towersclimbing AIBuggy→Improved
Reworked climbing logic to prevent agents from getting stuck or ignoring ladders.
Fixed moshing and pathing
- ▼🎯BehaviorWall CombatfleeingPossible→Removed
Attackers can no longer flee while using ladders, siege towers, or while on castle walls.
Fight to the death