
Beta e1.7.0 introduces a major overhaul to battle deployment with the Order of Battle system, a new Battle Terrain system, significant performance optimizations, and a reworked Charm skill tree.
Images © Mount & Blade II: Bannerlord via Steam
▲Buffs12
- Order of Battle
- Battle TerrainAdded 23 new battle scenes for recognizable regions to increase environmental variety.49→72 scenes
- Morale System
- Agents now slowly regain lost morale up to half of their initial value during battles.None→50% initial %
- Ranged Attacks:Ranged kills now provide morale to the killer's allies, matching melee kill behavior.None→Added
- Fire Ballistas:Fire ballistas now deal more morale damage to enemies.Standard→Increased
- Siege MechanicsLadders/Towers:Reworked climbing logic to prevent agents from getting stuck or ignoring ladders.Buggy→Improved
- EconomyOverall item prices reduced, with a stronger reduction for higher-tier equipment.Higher→Lower gold
- Custom BattlesCustom Battle army size maximum increased from half of the current battle size option to the full max battle size.50% of battle size→100% of battle size troops
- General
- Improved performance for morale computations, character creation, inventory, and general campaign behavior.
- Fixed numerous crashes related to morale, hideouts, prisoner exchange, and UI interactions.
- Added support for eight new languages and subtitles for the campaign intro.→8 new languages
▼Nerfs3
- Siege Mechanics
- EconomyIncreased the selling trade penalty for high-tier items progressively.Standard→Increased %
◆Other changes2
- Battle TerrainSpawn positions and facing directions in field battles are now determined by the encounter position on the campaign map.Static→Dynamic
- Charm SkillReworked the charm skill perk tree, replacing most existing perks with new ones that include secondary effects.Old→New
subjects affected (8)
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Patch history
- Patch Notes - WS v1.2.7 / BL v1.4.7Jul 8, 2026 · 1mo
Update focusing on naval raid quality-of-life improvements for War Sails and various stability fixes and crash resolutions for the base game.
+8→ - Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2mo
Patch v1.2.6/1.4.6 focuses on stability improvements, crash fixes for coastal raids and sieges, and bug fixes for the War Sails expansion and base game.
−1→ - Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 6mo
This update focuses on stability improvements, fixing numerous crashes across battles and the campaign map, and adding new voiceovers for the War Sails expansion.
+2→ - Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 8mo
Patch v1.0.7/v1.3.11 focuses on naval storyline audio enhancements, ragdoll performance, and various stability fixes for both the War Sails expansion and the base game.
+3→ - Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 8mo
Beta Patch WS v1.1.0 / BL v1.3.12 focuses heavily on refining the War Sails naval expansion, improving ship controls, boarding mechanics, and storyline quests, while also updating hideout missions and shield balancing in the base game.
+9−1→ - Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 8mo
A maintenance update focusing on stability, crash fixes for the War Sails expansion, and general polish for the base game.
+2→ - Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 8mo
Updates for War Sails and Bannerlord focusing on naval storyline refinements, family member recovery fixes, and stability improvements.
+3→ - Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 8mo
Updates to the War Sails expansion and base game focusing on naval cargo capacity, troop balancing, and stability fixes.
+3−3→
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