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Mount & Blade II: Bannerlord
Mount & Blade II: Bannerlord
ActionIndieRPG
TaleWorlds Entertainment · TaleWorlds Entertainment·-60%$19.99
Dec 10, 2021 · 55mo ago

Beta Patch Notes e1.7.0

AI summary14h

Beta e1.7.0 introduces a major overhaul to battle deployment with the Order of Battle system, a new Battle Terrain system, significant performance optimizations, and a reworked Charm skill tree.

Images © Mount & Blade II: Bannerlord via Steam

Buffs12

  • Order of Battle
    • Introduces a deployment screen for encounters with 20+ troops, allowing players to divide troops by type and assign captains before battle starts.Added
    • Formation cards now explicitly show troop counts, types, ammo bars, and morale.Improved
  • Battle TerrainAdded 23 new battle scenes for recognizable regions to increase environmental variety.4972 scenes
  • Morale System
    • Agents now slowly regain lost morale up to half of their initial value during battles.None50% initial %
    • Ranged Attacks:Ranged kills now provide morale to the killer's allies, matching melee kill behavior.NoneAdded
    • Fire Ballistas:Fire ballistas now deal more morale damage to enemies.StandardIncreased
  • Siege MechanicsLadders/Towers:Reworked climbing logic to prevent agents from getting stuck or ignoring ladders.BuggyImproved
  • EconomyOverall item prices reduced, with a stronger reduction for higher-tier equipment.HigherLower gold
  • Custom BattlesCustom Battle army size maximum increased from half of the current battle size option to the full max battle size.50% of battle size100% of battle size troops
  • General
    • Improved performance for morale computations, character creation, inventory, and general campaign behavior.
    • Fixed numerous crashes related to morale, hideouts, prisoner exchange, and UI interactions.
    • Added support for eight new languages and subtitles for the campaign intro.8 new languages

Nerfs3

  • Siege Mechanics
    • Starvation:Starvation now uses percentages instead of absolute numbers; larger garrisons suffer more wounded troops.AbsolutePercentage %
    • Wall Combat:Attackers can no longer flee while using ladders, siege towers, or while on castle walls.PossibleRemoved
  • EconomyIncreased the selling trade penalty for high-tier items progressively.StandardIncreased %

Other changes2

  • Battle TerrainSpawn positions and facing directions in field battles are now determined by the encounter position on the campaign map.StaticDynamic
  • Charm SkillReworked the charm skill perk tree, replacing most existing perks with new ones that include secondary effects.OldNew

subjects affected (8)

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How did this patch land?
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official notes
Mount & Blade II: Bannerlord · Dec 10, 2021

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Patch history

see all 99

  1. Patch Notes - WS v1.2.6 / BL v1.4.6
    Jun 11, 2026 · 2w
    1
  2. Patch Notes - WS v1.1.2 / BL v1.3.14
    Feb 3, 2026 · 4mo
    +2
  3. Patch Notes - WS v1.0.7 / BL v1.3.11
    Dec 16, 2025 · 6mo
    +3
  4. Beta Patch Notes - WS v1.1.0 / BL v1.3.12
    Dec 12, 2025 · 6mo
    +91
  5. Patch Notes - WS v1.0.6 / BL v1.3.10
    Dec 8, 2025 · 6mo
    +2
  6. Patch Notes - WS v1.0.5 / BL v1.3.9
    Dec 2, 2025 · 6mo
    +3
  7. Patch Notes - WS v1.0.4 / BL v1.3.8
    Nov 29, 2025 · 7mo
    +33
  8. Patch Notes - WS v1.0.3 / BL v1.3.7
    Nov 28, 2025 · 7mo
    +81

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