Audio system
GeneralAudio · Crashes · Stability
2 patcheslast touched 10mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
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Patch history
- ≈🐛Bug fixaudio initialization—→Fixed crash when no/invalid audio device detected
Audio subsystem no longer crashes if a device is missing or invalid.
- ≈🐛Bug fixplace sound—→place sound sometimes plays twice on first click
Fixed duplicate first-click placement sound.
- ≈🐛Bug fixaudio leak
Prevented audio leakage during heavy sound playback scenarios.
Fixed potential audio leak when a ton of sounds were playing at the same time.
- ≈🐛Bug fixsound effects crashes
Prevented crashes when no audio device is available.
Fixed sound effects causing game crashes when no audio device was detected.