A series of bug fixes ported from the beta version to the main game, focusing on mission progression, AI navigation, and system stability.
▼Nerfs1
✚Bug fixes3
◆Other changes1
- Zombie ModeRemoved unreachable spawn locations for zombies to ensure enemies spawn in playable areas.Unreachable→Removed
subjects affected (4)
tap to see balance history
Patch history
- NO BACKUP - Main game fixes from betaMay 17, 2026 · 3mo
Main game update integrating beta bugfixes focusing on AI navigation, mission logic, and system stability.
+6−2→ - Beta Quick fixes v6May 14, 2026 · 3mo
Beta Quick fixes v6 focuses on critical bug fixes for the Witch, economy stability, and AMD GPU performance.
+2−1→ - Beta Quick fixes v5May 14, 2026 · 3mo
Beta Quick fixes v5 focuses on critical bug fixes regarding keybindings, mission progression, economy, and system stability.
+1−1→ - →Beta Quick fixes v4 or 5? I have no time to lookMay 11, 2026 · 3mo
Beta Quick fixes focusing on voice detection, mission progression, and AI navigation.
- NO BACKUP - Quick fixes main gameMay 11, 2026 · 3mo
A series of critical bug fixes addressing mission progression, game crashes, and multiplayer stability, alongside quality-of-life improvements to keybindings and performance.
+11−1→ - Beta branch - Quick Fixes v2May 10, 2026 · 3mo
Beta branch v2 focuses on critical bug fixes for map navigation, session joining, and UI keybinding improvements.
+5→ - BETA Branch (Quick fixes)May 9, 2026 · 3mo
Beta branch quick fixes addressing mission progression, lobby privacy, keybindings, and performance.
+2→
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