A series of bug fixes ported from the beta version to the main game, focusing on mission progression, AI navigation, and system stability.
▼Nerfs1
- WitchStun:The Witch no longer remains aggressive after being stunned, allowing players a window to recover.Aggressive→Neutral/Idle
✚Bug fixes3
◆Other changes1
- Zombie ModeRemoved unreachable spawn locations for zombies to ensure enemies spawn in playable areas.Unreachable→Removed
subjects affected (4)
tap to see balance history
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Patch history
- NO BACKUP - Main game fixes from betaMay 17, 2026 · 1mo+6−2→
- Beta Quick fixes v6May 14, 2026 · 1mo+2−1→
- Beta Quick fixes v5May 14, 2026 · 1mo+1−1→
- →Beta Quick fixes v4 or 5? I have no time to lookMay 11, 2026 · 1mo
- NO BACKUP - Quick fixes main gameMay 11, 2026 · 1mo+11−1→
- Beta branch - Quick Fixes v2May 10, 2026 · 1mo+5→
- BETA Branch (Quick fixes)May 9, 2026 · 1mo+2→
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