General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨NewHold-to-Confirm—→Added
New Hold-to-Confirm settings allow players to customize interaction speed without risking accidental deletions.
Added granular control to disable hold-to-confirm for general interactions while keeping it for destructive actions.
- ▲🎯BehaviorMultiplayer Invites—→Improved
Improved multiplayer group and friend invite system with better status tracking for receiving players.
Invites now track if a player is busy and provide better feedback.
- ▲🐛Bug fixRefiner
Refiner contents are no longer lost when warping out of a freighter, preventing resource waste.
Fixed loss of contents when warping out of a freighter.
- ▲🐛Bug fixVR Experience
Comprehensive set of fixes for VR users improving UI positioning, audio levels, and general performance.
Fixed various VR issues including pointer helpers, wrist menu volume, terrain edit sizing, and Analysis Visor lag.
- ▲🐛Bug fixNintendo Switch
Resolved critical mission blockers and text issues specifically affecting Switch players.
Fixed mission blockers in Trace of Metal and Nexus mission log issues.
- ▲🐛Bug fixStability
Improved game stability by fixing several crash triggers and a memory leak related to language settings.
Fixed crashes related to particle rendering, large discovery saves, and multiplayer base syncing.
- ▲🐛Bug fixUI/Options
Cleaned up the options menu by removing non-functional settings and fixing visibility bugs across platforms.
Fixed various menu cropping, translation, and visibility issues for Gamma and Base Complexity options.
- ≈🐛Bug fixstability
Fixed a crash occurring when reading text at specific interactions, primarily distress beacons.
Fixed distress beacon crash
- ≈🐛Bug fixstability
Fixed a PC-specific crash occurring when loading creature textures.
Fixed PC texture crash
- ≈🐛Bug fixUI
Fixed missing controller icons when riding pets using Vive controllers.
Fixed Vive controller icons
- ≈🐛Bug fixNetwork
Fixed issues related to network syncing of creature interactions.
Fixed creature sync
- ≈🐛Bug fixUI
Fixed an issue where companion summoning icons rendered incorrectly.
Fixed summoning icons
- ≈🛠QoLVignette & Scanlineshidden→visible
Restored the Vignette & Scanlines display option for PC players.
Option restored on PC.
- ≈🎯BehaviorNPC ship AIstuck→moving
Fixed a pathing issue that caused NPC ships to get stuck at space station entrances.
Fixed ships getting stuck at station entrances.
- ▲🐛Bug fixPC Performance
Resolved a bug that was causing general performance degradation on PC.
Fixed performance issues on PC.
- ≈🐛Bug fixVisorFrigate scanningcrash→stable
Fixed a crash that occurred when using the Visor to scan Frigates.
Fixed crash when scanning Frigates.
- ≈🐛Bug fixInteractioncrash→stable
Resolved a rare crash that could occur during general interaction.
Fixed rare crash during interaction.