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No Man's Sky
No Man's Sky
ActionAdventure
Hello Games · Hello Games·-60%$23.99
Aug 22, 2017 · 107mo ago

Atlas Rises Patch 1.33 Live

AI summary1d

Patch 1.33 focuses on extensive bug fixes, UI improvements, and quality-of-life updates for ships, base building, and mission progression.

Images © No Man's Sky via Steam

Buffs12

  • Ships
    • Starting Ship:Starting ships in creative default saves now come equipped with rockets.Added
    • Handling:Ships handle better when equipped with booster upgrades.
    • Low Flight Mode:Low flight mode is now more responsive and easier to control.
  • Missions
    • Players can now cancel missions they have already started.Added
    • Armourer Mission:The final mission for the armourer is now easier to complete.HigherLower
    • Scientist Mission:Improved hints and guidance for locating Convergence Cubes.Increased
  • Binoculars
    • Scanning:Binocular scanning is now more stable and doesn't jump between targets.FlickingStable
    • Scanning:Players can now use binoculars to scan ships.Added
    • Scanning:All building types can now be scanned with correct names.Added
  • Terrain EditorTerrain edits are now more likely to persist after reloading a save.LossyImproved
  • General
    • New hotkeys and controller inputs for faster inventory navigation.Joypad/KB
    • General stability improvements to reduce game crashes.CrashesReduced

Bug fixes7

  • Ships
    • S-class ships now have correct pricing and slot counts.
    • Cockpit:Removed the landing marker from fighter cockpits where it was erroneously visible.VisibleHidden
  • Base Building
    • Bases now correctly use generated names instead of 'Unknown Base'.Unknown BaseGenerated Name
    • Fixed a save-upgrade bug that caused bases to spawn at incorrect altitudes.Floating/UndergroundCorrected
  • MissionsGalactic Map:Galactic map waypoints now correctly point to the active mission objective.IncorrectCorrect
  • Terrain EditorFixed a bug where the terrain editor started with full charge upon construction.FullCorrected
  • GeneralResolved visual texturing bugs specifically affecting AMD GPU users.BuggyFixed

Other changes2

  • ShipsHUD:The ship HUD now displays speed output more clearly.
  • GeneralPlayers can now manually choose their preferred temperature unit.Locale-basedC/F/K Option

subjects affected (6)

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How did this patch land?
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official notes
No Man's Sky · Aug 22, 2017
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Patch history

see all 15

  1. FRACTAL 4.13
    Mar 8, 2023 · 39mo
    +7
  2. No Man's Sky Companions Patch 3.21
    Feb 19, 2021 · 64mo
    +5
  3. Exo Mech Patch 2.42
    Apr 16, 2020 · 74mo
    +2
  4. Development Update 10
    Dec 13, 2018 · 91mo
    +3
  5. Development Update 9
    Nov 29, 2018 · 91mo
    +83
  6. No Man's Sky Visions Out Now
    Nov 22, 2018 · 91mo
    +3
  7. Atlas Rises Patch 1.38
    Oct 3, 2017 · 105mo
    +13
  8. Atlas Rises Patch 1.37
    Sep 15, 2017 · 106mo
    +111

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