Hard and Nightmare Difficulty
GeneralDifficulty · Hard · Nightmare
1 patcheslast touched 9mo ago▼ -2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ▼📊Numericzombie cap—→Increased
Increased zombie caps and spawn refill rates, making high-difficulty runs more intense.
More zombies on screen
- ▼📊Numericpickup rate—→Reduced
Reduced ammo and weapon pickups, forcing tighter resource management on Hard and Nightmare.
Less ammo/weapons