Hotfix 0.6.0.1 focuses on increasing difficulty for Hard and Nightmare modes, smoothing out the global XP progression, and fixing critical AI spawn crashes.
▼Nerfs2
- Hard and Nightmare Difficulty
- Increased zombie caps and spawn refill rates, making high-difficulty runs more intense.→Increased
- Reduced ammo and weapon pickups, forcing tighter resource management on Hard and Nightmare.→Reduced
✚Bug fixes3
- AI Spawn Manager
- Fixed a crash caused by the AI Spawn Manager, improving overall game stability.
- Fixed an issue where dead zombies could block new spawns, ensuring consistent enemy density.
- AudioFixed audio occlusion issues that occurred when mantling or crossing specific level volumes.
◆Other changes1
- ProgressionRebalanced the global XP curve to ensure a smoother progression experience for players.→Rebalanced
subjects affected (4)
tap to see balance history
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Patch history
- →Hotfix Notes: 1.0.3.1Aug 17, 2026 · 5d
Hotfix focuses on crash fixes, UI/controller issues, and server stability with no gameplay balance changes.
- Hotfix 0.9.1.1 Is Live!Apr 21, 2026 · 4mo
Hotfix 0.9.1.1 focuses on stability and gameplay bug fixes, specifically addressing zombie movement, input loss, and extraction reliability.
+4→ - Hotfix 0.8.0.1 Is Live!Feb 24, 2026 · 5mo
A substantial balance update focusing on melee combat responsiveness, difficulty scaling, and zombie behavior, alongside various quality-of-life and bug fixes.
+15−15→ - →Hotfix 0.7.1.1 Is Live!Dec 3, 2025 · 8mo
Hotfix 0.7.1.1 addresses Nightmare Level progression bugs and visual glitches with character models and zombie animations.
- Hot Fix 0.7.0.1 Is Live!Nov 3, 2025 · 9mo
Hot Fix 0.7.0.1 focuses on improving combat hit registration, refining objective clarity and requirements in the Hospital map, and fixing critical stability and environmental bugs.
+3→
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