General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixstability
Fixed a crash occurring on some devices during game launch.
- ≈🎯Behaviorranked flagold rating system→new rating system
The in-game ranked flag now correctly displays rank based on the new rating system.
- ≈🐛Bug fixbuild upload
Fixed a bug that allowed players to upload more builds to the pool than intended.
- ≈🐛Bug fixSeason 1 Titles
Fixed an issue where Diamond+ players were unlocking the incorrect titles from Season 1.
bugfix
- ≈🐛Bug fixDuos Leaderboard Flag
Corrected a bug where the wrong ranked flag was being uploaded to the Duos leaderboard.
bugfix
- ≈🐛Bug fixFlag Rating Display
Fixed a tooltip error where hovering over the in-game flag displayed an incorrect rating number.
bugfix
- ≈🛠QoLPing Systemicons—→Expanded
Expanded the ping system with more icons, emotes, and specific status icons like Burn, Poison, and Multicast.
- ≈🛠QoLPing Systemavailability—→Lobby/End Game
Pinging is now available in the lobby and end-game screens.
- ≈🎯BehaviorItem Passingready status—→Auto-unready
Receiving a passed item now automatically sets the player to 'unready'.
- ▲🐛Bug fixItem Passingstacks
Passing items that accumulate stacks (e.g., Anvil, Whetstone) now correctly preserves those stacks.
- ▼🎯BehaviorDeep FreezetargetsAll→No Candies/Presents/Shards
Deep Freeze can no longer be used on Candies, Presents, and Shards.
- ▲🐛Bug fixSlot Buffsapplication—→2nd Tower
Slot Buffs now correctly apply to the second tower in Duos.
- ≈🐛Bug fixConnectivitylobby disconnect
Fixed a connection issue where players wouldn't disconnect properly from Duos lobbies, causing ghost towers in portal-peek.
- ≈🐛Bug fixStabilitycrashes
Fixed multiple crashes related to Wild Magic shards, 3-Star King's Blade passing, potions, and Morph vials in Duos.
- ≈🛠QoLconsumption—→Shift-Click
Added Shift-Click functionality to instantly consume bombs and spears via the last used unit.
QoL improvement
- ≈🐛Bug fixunlock
Fixed an issue where the 'Essential Oils' perk could not be unlocked for some players.
Bugfix
- ▲🐛Bug fixsynergy—→Cutlass
Hoard now correctly buffs the Cutlass weapon.
Bugfix
- ≈🛠QoLvisibility
Hoard now displays the amount of gold generated during combat.
UI update
- ≈🐛Bug fixtargeting
Fixed Dragonbone bug where it would damage enemies even when on the enemy team.
Bugfix
- ≈🎯Behaviormatch result delay5 frames→0.25s s
Increased the delay before checking match results to 0.25s for better stability.
System change
- ▲🐛Bug fixencounter logic
Fixed a bug where the Dragon's Hoard encounter on day 10 would be lost if no reroll occurred; it now appears on the next non-lucky reroll.
Bugfix
- ≈🐛Bug fixbuild-codes
New encounters are now correctly visible when using build-codes.
Bugfix
- ≈🛠QoLType Hover—→Added
Players can now see 'Missing' types when hovering over Types in-game, improving strategic visibility.
UI Improvement
- ≈🛠QoLCombat Log Hotkey—→TAB
Added TAB as a hotkey to toggle the combat log for easier access.
QoL
- ≈🐛Bug fixSteam Achievements
Fixed an issue where new Steam Achievements were not unlocking properly.
Bugfix
- ≈✨NewVSYNC—→Added
The VSYNC toggle has been restored to the video settings menu.
VSYNC button re-added to video settings
- ▲🐛Bug fixInput Lag
Resolved issues causing input lag for a more responsive gameplay experience.
Input lag fixed
- ≈🐛Bug fixFPS/Game Speed
Fixed a bug where game speed was tied to monitor HZ; players can now freely select 60, 90, or 120 FPS.
FPS and game speed-up fix
- ▲🐛Bug fixCrash Stability
Fixed a crash that occurred when hovering over buttons during extreme lag conditions.
Crash fix during lag
- ≈🐛Bug fixserver stability
General improvements to server stability to reduce crashes and disconnects.