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Agromancy

SkillPlanting · Production · Nature · Growth
2 patcheslast touched 1mo ago▲ +9

Power trajectory

Up = buffed, down = nerfed
0+9Jul 2, 2026Jul 10, 2026Jul 2, 2026 — v1.0.3 - Balance Update +4 / -0 (cum +4)Jul 10, 2026 — v1.0.4 +5 / -0 (cum +9)
Zoom into one ability:10 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Jul 10, 2026·v1.0.4+5
    • 📊NumericForce Treerecovery stage time100%50%

      Recovery stage time for Force Tree is halved.

      Halved

    • 📊NumericMagebloomrecovery stage time100%50%

      Recovery stage time for Magebloom is halved.

      Halved

    • 📊NumericDark Thistlerecovery stage time100%50%

      Recovery stage time for Dark Thistle is halved.

      Halved

    • 📊NumericDreamberryrecovery stage time100%50%

      Recovery stage time for Dreamberry is halved.

      Halved

    • 🐛Bug fixplot size removal

      Fixed Agromancy not properly removing plot sizes when actions require more than one, and fixed cancellation behavior.

      Bugfix

    • 🛠QoLtutorials

      Fixed and improved visibility of Agromancy tutorials.

      Clarity

    • 📊NumericAll PlantsGrowth Time2m1m m

      Growth times for all plants are roughly halved, significantly reducing early-game tedium.

    • 📊NumericAll NodesWeaving Time11/3

      Weaving times for all nodes have been cut down to approximately one-third of their previous duration.

    • 📊NumericEmpty PlotRecovery Time60s40s s

      Reduced recovery time for empty plots from 60s to 40s.

    • 🔁ReworkVoid MossActionExtractDestroy

      Replaced 'Extract' with 'Destroy' to reduce player confusion.

    • 📊NumericDruidry LevelsWeave Costx5.25x5

      Slightly reduced the weave cost multiplier for Druidry levels.