v1.0.3 focuses on reducing early-game tedium for Agromancy and Rituals, adjusting attribute scaling to prevent spam, and introducing the 'Rally' mechanic for Zeal.
▲Buffs20
- Agromancy
- All Plants:Growth times for all plants are roughly halved, significantly reducing early-game tedium.2m→1m m
- All Nodes:Weaving times for all nodes have been cut down to approximately one-third of their previous duration.1→1/3
- Empty Plot:Reduced recovery time for empty plots from 60s to 40s.60s→40s s
- Druidry Levels:Slightly reduced the weave cost multiplier for Druidry levels.x5.25→x5
- Rituals
- Zeal:Introduced 'Rally', which increases Zeal generation by 5x up to a certain value starting at 20.→Added
- Active Rituals:Reduced the penalty to Zeal capacity while rituals are active.-10%→-5% %
- Shine:Reduced the Zeal cost of the Shine ritual.60→40
- Restoration:Lowered the upgrade and activation cost requirements for Restoration by 1e3.→-1e3
- Research
- General:Significantly improved research times across the board (e.g., Tech reduced from 60s to 20s).60s→20s s
- Improved Casting:Increased the Cantrip Power multiplier provided by Improved Casting research.x1.40→x1.50
- Weave Mastery:Increased the weave speed bonus from Weave Mastery.+25%→+40% %
- Achievements
- Orbular Growth:Increased the Mana Gained reward from Orbular Growth.x1.04→x1.05
- Spellslinger:Increased the Cantrip Power reward from Spellslinger.x1.08→x1.12
- Spellslinger:Spellslinger now also provides a bonus to Cantrip Cooldown Speed.→x1.08
- Consumables
- Fruit Consumables:Reduced the penalty for missing percent per minute on all fruit consumables.120%→40% %
- Fruit Consumables:Fruit consumables now provide a +60% Total Gain Rate for their respective resource type.→+60% %
- Threads of Growth:Significantly increased the speed bonus provided by Threads of Growth.+150%→+250% %
- Artifacts
- Growth Shard:Changed Growth Shard from a multiplier to a flat +80% Total Growth Speed bonus.x1.25→+80% %
- Growth Shard:Changed Growth Shard from a multiplier to a flat +40% Total Recovery Speed bonus.x1.20→+40% %
- UI & BugfixesSuper Metabolism:Fixed an issue where Super Metabolism was not working properly.Broken→Fixed
▼Nerfs2
- General
- Resource Splash no longer affects resource rarity, preventing exponential returns when targeting single resources.
- Attribute ranks now increase the cost of the attribute by 1.1x per rank to discourage attribute spamming.→x1.1 / rank
✚Bug fixes1
- UI & BugfixesUpdated the saving process to be more resilient against crashes.→Crash-proof
◆Other changes3
- GeneralTweaked discovery RNG to reduce forced future choices and prefer options the player can actually use.
- AgromancyVoid Moss:Replaced 'Extract' with 'Destroy' to reduce player confusion.Extract→Destroy
- UI & BugfixesResearches are now always visible in tech-tree tooltips after the first world reset.→Always Visible
subjects affected (8)
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Patch history
- v1.0.4Jul 10, 2026 · 1mo
v1.0.4 introduces an attribute auto-buyer, significant UI quality-of-life improvements, and various balance adjustments to Agromancy and crafting speeds.
+20−1→ - v1.0.1 - HotfixJun 24, 2026 · 1mo
v1.0.1 Hotfix focusing on accessibility, UI layout, and critical bug fixes for achievements and alchemy.
+1→ - →v0.6.0-pr-6Sep 7, 2023 · 35mo
A small hotfix focusing on resolving NaN (Not-a-Number) resource errors and a few UI/cost fixes.
- v0.6.0-pr-5Aug 25, 2023 · 36mo
v0.6.0-pr-5 introduces a significant rework to the Concepts system, adjusts elemental glyphs for better early-game viability, and provides various alchemy and research balance tweaks alongside critical math fixes.
+23−12→ - v0.5.4.2Jul 15, 2022 · 49mo
A series of technical updates focusing on number formatting, save stability, and the implementation of BigDouble for massive scaling, alongside various bug fixes for sorcery and alchemy.
+4→
Recently Updated
6


Patch Notes v1.0.4
Bug fixes for Stillwell's Quests and UI text/placeholders, plus portrait display issues in Mines cutscene.




Beta Patch Notes - WS v1.3.0 / BL v1.5.0
Bannerlord War Sails beta patch introduces naval content access and variety, new mooring and ferry systems, expanded starting options, and numerous balance/quality updates across naval battles, map, UI, and quests.

Hotfix build #538
Hotfix patch that auto-recovers from PlayerSettings.json load failures by backing up the corrupt file and restoring defaults.

Patch Note #5
A variety of UI/gamepad controls, audio, and stability fixes plus new audio/voice content for Cat Mail Co. patch focused on improved input handling and player feedback.

Hotfix 1.0.26261
Hotfix 1.0.26261 mainly fixes jumpable object rotation issues and multiplayer vehicle trick-jumps; adds a variety of decorative inventory items for Trader Bubblegum and Trader Sprouts.

Patch Notes v0.3.23424
Patch Notes v0.3.23424 focuses on bug fixes, quadrant transfer enablement, and a Known Issues hub.
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