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Inanimate objects and wounds planning

ItemObjects · Wounds · Performance
1 patcheslast touched 31mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jan 13, 2024Jan 13, 2024Jan 13, 2024 — Ostranauts Hotfix Patch (0.13.0.10) Is Live! +0 / -0 (cum 0)
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Patch history

    • 🐛Bug fixplanning / thinking for moves

      Fixed a bug where inanimate objects and wounds started planning their next moves due to AI planning logic, which could waste CPU cycles and cause minor performance issues.

Inanimate objects and wounds planning balance… — Ostranauts