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Pathfinding

WeaponPathfinding · AI · Performance · Optimization
1 patcheslast touched 37mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Jul 21, 2023Jul 21, 2023Jul 21, 2023 — Ostranauts Hotfix Patch (0.12.1.1) Is Live! +2 / -1 (cum +1)
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Patch history

    • Newpathfinding efficiencyImproved

      Added a performance optimization to pathfinding that reuses existing solutions to improve performance in high-traffic areas and in large spaces.

    • 🔁ReworkpathfindingAdjusted AI to be more aware of environmental objects

      AI now has better knowledge about how to use environmental objects, enabling smarter interactions.

    • 🐛Bug fixpath selectionHelmet rule fixed during airlock pathing

      Fixed a bug where AI would equip a helmet whenever the pathfinder considered passing through an airlock without air on the other side.