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Ship explosions and physics edge case

MapPhysics · Stability · Explosions
1 patcheslast touched 3mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0May 8, 2026May 8, 2026May 8, 2026 — Overheating Reactors, Ship Instadeath, and Other Fixes +0 / -0 (cum 0)
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Patch history

    • 🐛Bug fixexplosion conditionsFixed

      Stranded ships no longer explode due to rare math edge case between vectors and arccosine under exact 16x speed scenarios.

      Resolved a precision error causing ships to explode under specific 16x speed conditions when oriented near 180 degrees from celestial objects.