PatchDiff
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Social system

GeneralSocial · UI · Inventory · QoL · Bugfix
1 patcheslast touched 68mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Dec 18, 2020Dec 18, 2020Dec 18, 2020 — Ostranauts Patch 0.6.4.0 Is Live! +0 / -0 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:5 types in this subject

Patch history

    • 🛠QoLstatusTextDirection

      Changed social status text to show recent trend direction.

    • 🛠QoLlogMessagesDirection

      Changed log messages to show recent trend direction, where applicable.

    • 🔁ReworkrevealedNPCsOnly

      Changed socializing UI to only show NPC statuses and traits that we revealed through interactions with them.

    • NewdebugToggle

      Added a Debug button to social UI to toggle showing all NPC traits vs. revealed ones.

    • 🛠QoLactionPreviewInfo

      Changed social action previews to show more info.

    • 🛠QoLactionButtonsText

      Changed social UI action buttons to have optional text describing traits that led to that option.

    • Newscrollbar

      Added scrollbar to social actions.

    • NewinventoryDropSwap

      Added code to swap inventory items on cursor if dropping an item on top of something that cannot stack.

    • NewshiftClickTransfer

      Added code to quick transfer inventory items with shift click.

    • NewdragDropInventory

      Added code to require fewer clicks to drag inventory items into new spaces.

    • NewcontainerGridOpenOnEquip

      Added code to automatically open a container's grid in inventory when first equipped.

    • 🐛Bug fixhitching

      Fixed a bug that caused significant hitching/lagging when doing certain job types like repairs on a large ship.

    • 🐛Bug fixbodyHeating

      Fixed humans' body heating effects being ignored after a while.

    • NewdebugTeleport

      Fixed debug teleport so it works on other selected crew.

    • 🐛Bug fixsaveFileStackLimits

      Fixed bug that would leave items stranded at root if save file had different stack limits than current build.

    • 🐛Bug fixcontainerDataErrors

      Fixed bug that could cause game to hang or crash when loading a ship with errors in contained item data.

    • 🔁ReworkpryingBashingFatigue

      Changed fatigue cost of prying and bashing to be higher.

    • NewdrinksPricing

      Changed pricing on drinks to be more differentiated in supply kiosk.

    • 🔁ReworktrashStacking

      Changed trash stacking limit to 3 so it spreads out more.

    • 🐛Bug fixGiveUpResponse

      Fixed bug in Give Up response that required opposite personality types from what they should be.

    • 🔁ReworkBackAwaySlowly

      Changed Back Away Slowly to have greater intimacy penalty, and smaller privacy reward.

    • NewBreakoutBanters

      Added banter about Breakout match as possible reply to banter about Breakout match.

    • 🐛Bug fixportraitDarkSkin

      Fixed bug that caused dark rectangle under chin in dark skin portraits.

    • ✂️RemovedinstalledSwitchesBattery

      Removed unused price info on installed switches and battery.

    • NewtrencherFoodContext

      Changed trenchers food to have eat as first context option.