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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Dec 18, 2020 · 68mo ago

Ostranauts Patch 0.6.4.0 Is Live!

AI summary1w

Ostranauts v0.6.4.0 focuses on social system overhaul and inventory UI improvements, plus numerous bug fixes and QoL tweaks across gameplay systems.

Bug fixes10

  • Social system
    • Fixed a bug that caused significant hitching/lagging when doing certain job types like repairs on a large ship.
    • Fixed humans' body heating effects being ignored after a while.
    • Fixed bug that would leave items stranded at root if save file had different stack limits than current build.
    • Fixed bug that could cause game to hang or crash when loading a ship with errors in contained item data.
    • Fixed bug in Give Up response that required opposite personality types from what they should be.
    • Fixed bug that caused dark rectangle under chin in dark skin portraits.
  • Bug fixes and quality of life
    • Fixed a bug that caused significant hitching/lagging when doing certain job types like repairs on a large ship.
    • Fixed humans' body heating effects to no longer be ignored after a while.
    • Fixed bug that could cause game to hang or crash when loading a ship with errors in contained item data.
    • One caveat: it probably won't fix stuck sweating/shivering on old saves.

Other changes22

  • Social system
    • Changed social status text to show recent trend direction.
    • Changed log messages to show recent trend direction, where applicable.
    • Changed socializing UI to only show NPC statuses and traits that we revealed through interactions with them.
    • Added a Debug button to social UI to toggle showing all NPC traits vs. revealed ones.
    • Changed social action previews to show more info.
    • Changed social UI action buttons to have optional text describing traits that led to that option.
    • Added scrollbar to social actions.
    • Added code to swap inventory items on cursor if dropping an item on top of something that cannot stack.
    • Added code to quick transfer inventory items with shift click.
    • Added code to require fewer clicks to drag inventory items into new spaces.
    • Added code to automatically open a container's grid in inventory when first equipped.
    • Fixed debug teleport so it works on other selected crew.
    • Changed fatigue cost of prying and bashing to be higher.
    • Changed pricing on drinks to be more differentiated in supply kiosk.
    • Changed trash stacking limit to 3 so it spreads out more.
    • Changed Back Away Slowly to have greater intimacy penalty, and smaller privacy reward.
    • Added banter about Breakout match as possible reply to banter about Breakout match.
    • Removed unused price info on installed switches and battery.
    • Changed trenchers food to have eat as first context option.
  • Bug fixes and quality of lifeChanged trenchers food to have eat as first context option.
  • Inventory UI and UX
    • Added code to automatically open a container's grid in inventory when first equipped.
    • Click-and-drag to start dragging, with releasing the mouse dropping or equipping the item.

subjects affected (3)

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official notes
Ostranauts · Dec 18, 2020
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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