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Tough characters / combat balance

SkillTough · Strength · Mid · Rifle
1 patcheslast touched 23mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Sep 5, 2024Sep 5, 2024Sep 5, 2024 — Ostranauts Hotfix Patch (0.14.0.6) Is Live! +1 / -0 (cum +1)
Zoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🔁Reworkwound calculations

      Wound calculations for Tough characters fixed to allow proper mortality in combat.

      Note about previous bug: wound calculations were causing Tough characters to be effectively unkillable; this hotfix addresses that

    • 📊NumericTough charactersdeath / kill thresholdunkillablekillable with wounds

      Tough characters can now be killed by wounds as intended.

      From previously unkillable to killable via wounds