Version 0.1.1.9 introduces cloud saves, a reworked solar panel system, crafting optimizations, and several quality-of-life improvements to controls and UI.
▲Buffs8
- Solar PanelsSolar panels now only need to be aligned once upon construction rather than continuously.continuous→once
- Advanced PlateReduced the amount of SuperAlloy required to craft Advanced Plates.higher→lower
- Atomizing Gas Giant creaturesThese creatures now yield Nitratium upon defeat, providing a new resource source.→Nitratium
- Asteroid Belt ZoneAdded a Water Ice mining node to the initial zone for easier early-game access.→Added
- Controls
- Added ability to duplicate modules by hovering over them and pressing CTRL+C.→CTRL+C
- Build category keys 1-10 can now be rebound in the settings menu.fixed→rebindable
- SystemCloud saves are now available, allowing progress to sync across devices.→Added
- SmeltersSmelters now display a warning if factory inputs are blocked.→Added
▼Nerfs1
- Solar PanelsEfficiency now decreases as more panels are connected to the same power network.100%→decreased %
✚Bug fixes2
- Inventory
- Synthesis:Fixed a bug that allowed synthesis to continue even when inventory was full or materials were missing.bugged→fixed
- Fixed CTRL+Left Click interaction on items within filtered slots.bugged→fixed
◆Other changes1
- ControlsRight-Shift now mirrors Left-Shift functionality for better accessibility.different→same as Left-Shift
subjects affected (8)
tap to see balance history
Patch history
- Version 1.1.1.0 Now AvailableJul 22, 2026 · 1mo
Version 1.1.1.0 introduces the Mk 2 Manufactory, significant UI quality-of-life improvements for blueprints and freighter management, and various bug fixes for multiplayer and building interactions.
+11→ - NEW BETA: Version 1.1.1.0 Now AvailableJul 8, 2026 · 1mo
Version 1.1.1.0 introduces the Mk 2 Manufactory, significant UI improvements for blueprints and freighter management, and various quality-of-life fixes for factory automation and multiplayer.
+9→ - Version 1.0.0.5 Now AvailableJun 4, 2026 · 2mo
Version 1.0.0.5 introduces significant QoL improvements for module management, Steam Deck control updates, and various bug fixes for production and logistics.
+7−2→ - Version 1.0.0.4 Now AvailableMay 25, 2026 · 3mo
Version 1.0.0.4 introduces several quality-of-life improvements to station management, adjustments to fuel and resource requirements, and numerous bug fixes for blueprints and freighter behavior.
+13−2→ - Version 1.0.0.3 Now AvailableMay 18, 2026 · 3mo
Version 1.0.0.3 introduces significant Quality of Life improvements to the Multi-Select tool, new automation features like 'Max Amount To Build', and various balance adjustments to resource production and building requirements.
+16→ - Version 1.0.0.2 Now AvailableMay 11, 2026 · 3mo
Version 1.0.0.2 focuses on stability, UI polish, and critical bug fixes for co-op and tutorial experiences.
+2−1→
Recently Updated
6

Patch Notes 1.0.58
This patch adds quality-of-life improvements, bug fixes across chapters, and performance/localization improvements for Desktop Explorer, including UI interactions, skip credits, and anti-aliasing tweaks.

Hotfix: Login Issue Fixed
No gameplay balance changes detected in patch; patch appears to address a login issue.

STEAM DECK VERIFIED, GEFORCE NOW & PATCH 1.0.11
Steam Deck Verified, GeForce NOW support and numerous quality-of-life and gameplay tweaks including new input options, stability fixes, and item/weapon handling adjustments.


September 2026 Update Notes – Sept 1
A broad stability and progression-focused patch for Mafia: The Old Country, addressing mode transitions, progression rewards, companion behavior, mission progression, visuals stability, UI journal visibility, and UI/icon polish, plus general stability improvements.


Big Ambitions 1.0 Build 3672 - Patch Notes
A large batch of bug fixes across many systems, including UI, gameplay interactions, and stability, with no new gameplay balance changes.

Patch 7.0.7
Patch 7.0.7 introduces a mix of balance tweaks, bug fixes, and QoL/UI improvements across weapons, monsters, and progression systems.
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