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GeneralGlobal · System
1 patcheslast touched 27mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Feb 13, 2024Feb 13, 2024Feb 13, 2024 — Overwatch 2 Retail Patch Notes – February 13, 2024 +5 / -1 (cum +4)
Zoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 📊Numericprojectile size+0.05 to +0.15m m

      Most damage-dealing projectiles have had their base size increased to make hitting targets easier.

      Global increase to projectile sizes based on fire rate and speed to improve hit consistency.

    • 📊Numericcombined HP+15-25%

      All heroes received a health increase of 15-25% to increase time-to-kill.

      Global health increase across all heroes.

    • 📊Numericultimate cost+10%

      All Ultimate ability costs increased by 10%, slowing down the pace of ultimate usage.

      Increased cost for all ultimates.

    • NewRegenerative Passivehealth regeneration020 HP/s

      All heroes now regenerate 20 health per second after 5 seconds of not taking damage.

      New passive for all heroes.

    • 🔁ReworkDamage Role Passiveenemy healing reduction020%

      Dealing damage now reduces enemy healing received by 20% for 2 seconds; reload speed bonus on elimination was removed.

      New passive replacing reload speed bonus.

    • 📊NumericQuick Meleedamage3040

      Quick Melee damage increased from 30 to 40.

      Increased melee damage.