Disease System
GeneralMedical · Simulation · Health · Survival
2 patcheslast touched 106mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🔁Reworkpopulation limit—→Mass-based
Disease population is now limited by the mass of the object it is on, changing how infections spread.
Mechanic change
- ≈✨Newgerms—→Added
Introduced germs that spread via touch, ingestion, and air, reacting dynamically to the environment.
new
- ▲✨NewImmunity—→Added
Duplicants now have an Immunity attribute that determines their ability to resist germs.
new
- ▲✨NewMedical Aidrecovery speed—→Increased
Duplicants can now doctor sick peers in Med-Beds; higher Medicine skill increases recovery speed.
new
- ≈🔁ReworkillnessesBasic→Revamped
Food Poisoning has been revamped and Slimelung has been added as a new airborne disease.
rework
- ▲🛠QoLUI—→Germ Overlay
New Germ Overlay allows players to track contamination levels and infected Duplicants.
quality