This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.
- MinnowFreediverall attributes—→+4
Freediver trait now provides +4 to all attributes while swimming, increasing efficiency in aquatic environments.
- Minnowstarting attributes—→+4
In new saves, Minnow joins the colony with +4 in all attributes.
- MinnowAncient Knowledgeskill points—→3
Ancient Knowledge trait now provides 3 skill points for new saves.
- GeneralCO2 emission
Fixed issue causing exhaled CO2 to sometimes appear at the wrong location.
- GeneralStability
Fixed a rare crash related to pathing near doors, liquids, and ladders.
- Beakonsaudio performance
Fixed audio performance issues associated with Beakons.
- BlowtersBubblestile interaction
Fixed a bug where bubbles were emitted into solid tiles, causing them to be destroyed.
- OrehullsGroomingAI pathing
Fixed Orehulls getting stuck in a loop trying to get groomed when adjacent to solids.
- +2 more
- GeneralAuto Doors
Doors set to 'Auto' no longer open and close upon loading a save game.
- GeneralSwimming AI
Large swimmers will no longer get stuck when swimming near solid tiles.
- Beakonspoop behavior
Will no longer poop on Wide Hydroponic Farm tiles if there are more than 2 cycles of fertilizer in storage.
- Pokeshellspoop behavior
Will no longer poop on Wide Hydroponic Farm tiles if there are more than 2 cycles of fertilizer in storage.
- Seaquinespoop frequency
Seaquines now poop on a more regular basis, stabilizing fertilizer production.
