Pathfinding
GeneralSystem · Performance · Duplicants
1 patcheslast touched 6mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🐛Bug fixstability
Fixed a silent crash in the pathfinding thread that previously limited Duplicant movement to previously reached areas.
Crash fix
- ≈🐛Bug fixstability
Fixed multithreaded crashes occurring during the construction or deconstruction of suit checkpoints, lockers, doors, and transit tubes.
Crash fix
- ≈🔁Reworkrobustness
Reworked asynchronous path probing to prevent race conditions in multithreading.
Rework
- ≈🐛Bug fixaccuracy
Fixed an issue where unreachable tiles were incorrectly calculated as reachable.
Calculation fix