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WG

World Generation

MapBase Game · Worldgen · Oceania · Exploration · Seed · Biome
4 patcheslast touched 59mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Dec 8, 2020Aug 10, 2021Dec 8, 2020 — [Spaced Out - Hotfix] - 444349 +0 / -0 (cum 0)Dec 10, 2020 — [Game Hotfix - Spaced Out!] - 444834 +0 / -0 (cum 0)Jul 23, 2021 — [Game Hotfix] - 472345 +1 / -0 (cum +1)Aug 10, 2021 — [Game Hotfix] - 474141 & 474321 +0 / -0 (cum +1)
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Filter by change type:3 types in this subject

Patch history

    • 🐛Bug fixedge spacing

      Fixed an issue where unnecessary extra space was reserved around the edges of the world during generation.

      Bugfix

  1. Jul 23, 2021·[Game Hotfix] - 472345+1
    • 🐛Bug fixOil ReservoirsMissingPresent

      Fixed Oceania worldgen to ensure Oil Reservoirs generate correctly.

      Fixed Oceania generation

    • 🐛Bug fixbiome sizeRestored

      Biome sizes have been restored to their previous intended sizes.

      Restored to previous size

    • 🐛Bug fixbiome diversity1-2 typesCorrect

      Fixed an issue where some seeds spawned worlds with only one or two biome types.

      Fixed seed biome issue

    • 📊Numericmob densitylowincreased

      Increased the density of creatures and plants across cluster planets.

      Increased creature/plant density

    • NewcrustnoneAdded

      Added a 'crust' to several worlds to prevent upper biomes from leaking into space.

      Prevent biome leak

    • 🐛Bug fixplanetoid locationinvalidvalid

      Fixed a crash where some cluster generations were assigning invalid planetoid locations.

      Fixed cluster generation crash

    • 🐛Bug fixbiome diversity

      Fixed an issue where some seeds spawned worlds with only one or two biome types, ensuring a more diverse starting environment for new games.