Worldgen
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🎯BehaviorJungle presence—→Guaranteed
Marshy Asteroids are now guaranteed to contain Jungle biomes, ensuring resource availability.
Marshy Asteroid now always has at least some Jungle.
- ≈🐛Bug fixPOI placement
Points of Interest (POIs) are less likely to break high-temperature borders, reducing accidental heat leaks.
Improved preventing POIs breaking high temperature borders.
- ▲🐛Bug fixOil ReservoirsFew/None→Standard
Fixed a generation bug in Classic Style Terra Clusters that resulted in a lack of Oil Reservoirs.
Fixed issue where Classic Style Terra Cluster generated few or no Oil Reservoirs.
- ≈🐛Bug fixAbyssalite borders
Improved Abyssalite border logic to prevent magma from leaking across the border during generation.
Improved Abyssalite border drawing to prevent small amounts of magma appearing on the wrong side.
- ≈🎯BehaviorTerrain features
Terrain features will no longer bleed into adjacent biomes of different types.
Prevent terrain features from drawing over adjacent biomes of a different type.
- ≈🛠QoLTemperature gradient
Refined the temperature transition at biome borders in extreme heat/cold scenarios to reduce leakage.
Improved border temperature gradient in extreme temperature cases.
- ▲🎯BehaviorMagma Core POIs
Improved the spawn rate and placement of POIs within the magma core of Marshy Asteroids.
Slight improvement to spawning POIs in the magma core of the Marshy Asteroid.
- ▲📊NumericWater mass—→Increased
Increased total water on Water Asteroids to compensate for liquid compression, preventing water levels from receding.
Increased water mass on Water Asteroid to prevent significant water receding due to liquid compression.