Improvements & Adjustments
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨Newvisual/feedback—→Improved visual and gameplay feedback for running, sprinting, and sliding
Movement feedback visuals and feel enhanced for smoother traversal.
- ≈✨NewCore Fragments UI—→Improved presentation of Core Fragments selection
UI tweaks to Core Fragments selection for easier choice.
- ≈✨Newbattle results—→Improved battle results screen; base time pauses during results
Results screen improved with paused base time for clarity after battles.
- ▲✨Newcombat balance—→Adjusted shield values, critical damage calculations, elite enemy modifiers
Refinements to defensive/offensive stats and elite modifiers for better balance.
- ▲✨Newdrops and resources—→Improved reward drops for elites/bosses and resource drops in cleared sectors
Loot and resource rewards boosted to reward completing difficult encounters.
- ▲✨Newweapon feel—→Improved handling and feel of certain weapons
Weapons feel more responsive and satisfying to use.
- ≈✨Newcombat flow—→Overall improvements to combat flow, responsiveness, and impact feedback
General enhancements to the pacing and feedback of combat.
- ≈✨Newspace UI/events—→Improved UI and presentation of space interaction events
Space interaction events UI polished for clarity.
- ≈✨Newmilestones choices—→Adjusted available choices when reaching milestones in Unification progress
Milestone choices rebalanced to provide more meaningful options.
- ≈✨Newbase flying controls—→Hold Space to fly
Movement control enhanced with a dedicated fly mechanic using Space key.
- ≈✨Newexecution performance—→Improved performance, sound effects, and overall volume balance
General performance and audio quality improvements across the game.
- ≈✨NewSave Menu UI—→Improved Save Menu UI presentation
Save menu interface refined for easier navigation.