Bs
Backpack stability and behavior
ItemBackpack · Inventory · Drop · Stability · Unconsciousness
1 patcheslast touched 13mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🐛Bug fiximmobile state prevention—→Fixed
Prevents immobilization when status reduces on the same frame as passing out, addressing a rare edge-case amplified by recent item drop changes.
Backpack drop and unconsciousness interactions no longer risk permanently immobilizing the player when status updates occur on the same frame as falling unconscious.
- ≈✨NewBackpack dropposition stability—→Added / Improved
Backpack will snap back toward its origin if it strays too far, reducing loss from fast moves or throws.
Failsafe returns a dropped backpack to its original position if it moves too far away too quickly, unless thrown; general stability improvements.
- ≈🛠QoLBackpack dropstability—→Improved
Overall stability enhancements to backpack behavior during gameplay.
General improvements to backpack stability.