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Backpack stability and behavior

ItemBackpack · Inventory · Drop · Stability · Unconsciousness
1 patcheslast touched 13mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jul 22, 2025Jul 22, 2025Jul 22, 2025 — HOTFIX 1.9.a +0 / -0 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Jul 22, 2025·HOTFIX 1.9.a
    • 🐛Bug fiximmobile state preventionFixed

      Prevents immobilization when status reduces on the same frame as passing out, addressing a rare edge-case amplified by recent item drop changes.

      Backpack drop and unconsciousness interactions no longer risk permanently immobilizing the player when status updates occur on the same frame as falling unconscious.

    • NewBackpack dropposition stabilityAdded / Improved

      Backpack will snap back toward its origin if it strays too far, reducing loss from fast moves or throws.

      Failsafe returns a dropped backpack to its original position if it moves too far away too quickly, unless thrown; general stability improvements.

    • 🛠QoLBackpack dropstabilityImproved

      Overall stability enhancements to backpack behavior during gameplay.

      General improvements to backpack stability.