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GeneralRendering · UI · Maps · Textures · Landmarks · General · Beta · Optimization · Map Generation · Performance · Stability · Daily Rotation · Main Menu · Patch 1.62.b · Rotation · Daily Play · Map · UX · Bugfixes · Ropes · Lava · Badges · Run Settings · Controls · Kick · Bugfix · Quality of Life · Network · Offline Play · End Game · beta · testing · logs · support
9 patcheslast touched 1mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Sep 17, 2025Jul 7, 2026Sep 17, 2025 — BETA PATCH 0.29.b +0 / -0 (cum 0)Dec 1, 2025 — Patch 1.47.a AND a bunch of new merch!! +0 / -0 (cum 0)Dec 19, 2025 — Patch 1.51.a +0 / -0 (cum 0)Apr 1, 2026 — 1.60.c Patch Notes +0 / -0 (cum 0)Apr 22, 2026 — Patch Notes 1.61.b +0 / -0 (cum 0)May 12, 2026 — SMALL patch 1.62.a +0 / -0 (cum 0)May 29, 2026 — SMALL patch 1.62.b +0 / -0 (cum 0)Jul 2, 2026 — BETA PATCH 0.65.a +0 / -0 (cum 0)Jul 7, 2026 — BETA PATCH 0.65.c +0 / -0 (cum 0)
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Patch history

  1. Jul 7, 2026·BETA PATCH 0.65.c
    • 🛠QoLrendering

      Fixed rendering issue causing plastic to not appear on Airplane Food and Trail Mix items to improve visual fidelity.

      Fixed plastic not rendering on Airplane Food and Trail Mix.

    • 🛠QoLmesh quality

      Resolved low-resolution meshes shown in the title screen to improve visual clarity.

      Fixed low-res meshes in Title screen.

    • 🛠QoLsplash screen

      Reinstated the Landcrab splash screen to ensure proper startup visuals.

      Restored broken Landcrab splash screen.

    • 🛠QoLLODs

      Restored Level of Detail for Mesa campfire to fix distant rendering issues.

      Mesa campfire LODs reinstated.

    • 🛠QoLworld objects

      Brought spore mushrooms back to the surface in Roots to correct placement visibility.

      Pulled hidden spore shrooms back out of the ground in Roots.

    • 🐛Bug fixrock visibility

      Fixed invisible rocks in Mesa to ensure terrain is properly visible.

      (Hopefully) Fixed all the invisible rocks in Mesa.

    • Newtree/bush randomness

      Trees and bushes on Mesa Oasis/Mirage will now randomize as intended for varied terrain visuals.

      Mesa Oasis/Mirage will now appropriately randomize their trees and bushes.

    • Newmap count

      Lowered map count to reduce patch size for stability during this patch cycle.

      Map count temporarily reduced to 14 to improve patch sizes until build stabilizes

  2. Jul 2, 2026·BETA PATCH 0.65.a
    • 🛠QoLinstallSize

      Decreased patch install size.

    • 🛠QoLmapGenSeedRandomization

      Improved randomization of map generation seeds.

    • 🎯BehaviorautosaveBehavior

      Autosaves will now self-destruct AFTER a player successfully resumes the run, rather than when they start loading the map.

    • NewlateJoinBeanstalks

      Fixed Magic Beanstalks not showing up for late-joining players.

    • 🛠QoLmeshesPerformance

      Optimized a LOT of meshes; performance should be most improved in Roots.

    • 🐛Bug fixlavaRiversVisibility

      Fixed lava rivers never showing up inside the Kiln.

    • NewtornadoHell

      (Beta only) Re-instated TornadoHell and BombBeetle variants.

    • NewbombBeetle

      (Beta only) Re-instated TornadoHell and BombBeetle variants.

    • NewunityProjectVersion

      Updated Unity project version to 6.3.15f1.

    • NewbuildMaps

      Number of maps in build changed from 21 to 42.

    • 🛠QoLraytraceShaders

      Raytrace shaders serialized into their respective fields in LightVolume.

    • NewLevelGeneration.Run

      Added LevelGeneration.Run console command (may break game if used during a run).

    • NewBiomeResults.selectedBiomes.variantNameList

      BiomeResults now includes a list of the selected variantName for each biome.

  3. May 29, 2026·SMALL patch 1.62.b
    • OtherpatchNotesAdded a new batch of maps for the daily rotation; patch rolled back due to lighting issue

      Patch 1.62.b adds new maps to the daily rotation but was rolled back temporarily because of a lighting issue.

    • NewmenuFeatureShoutout to Aggro Crab's new game visible in main menu

      Main menu now displays a shoutout to Aggro Crab's new game.

  4. May 12, 2026·SMALL patch 1.62.a
    • Newmaps addedNew batch of maps for daily rotation

      New batch of maps has been added to the daily rotation so players will see fresh environments in daily play.

      Added a new batch of maps to the daily rotation.

  5. Apr 22, 2026·Patch Notes 1.61.b
    • 🎯Behaviornight_conditions

      Restores cold night condition in Ascent 5+ and custom runs when the related setting is active.

      Night will once again be cold in Ascent 5+ and on custom runs when the setting is active

    • 🎯Behaviordisconnect_reconnect

      Disconnect/reconnect handling now results in death on reconnect in Kiln unless a revive statue has been used on another scout.

      Players that disconnect in Caldera and reconnect in the Kiln will come back dead unless revived by an active revive statue

    • 🎯Behaviorguidebook_spawns

      Prevent guidebook pages from spawning during custom runs to reduce clutter or unintended progression.

      Guidebook pages will no longer spawn in custom runs

    • 🎯Behaviormulti_run_progress

      Disables accumulation of multi-run achievement progress in Custom Runs where achievements are supposed to be disabled.

      Progress towards multi-run achievements won't accumulate in Custom Runs

    • 🐛Bug fixspawn_after_reconnect

      Reconnect players now reliably spawn their scout after reconnect.

      Fixed a case where reconnecting players would fail to spawn their scout

    • 🎯Behaviorcampfire_sync

      Ensures campfire lit status remains consistent for late joiners, preserving gameplay state.

      Campfires' lit status will now sync when a player joins after a campfire is lit but before it burnt out

    • 🐛Bug fixrope_hitch

      Improved stability when stacking numerous ropes in a single biome to prevent hitching.

      Fixed a major issue with ropes that was causing the game to hitch if many ropes were placed in the same biome

    • 🐛Bug fixlava_cooking

      Corrected lava cooking behavior so items cook as intended.

      Fixed some cases where items were not cooking in lava when they should

    • 🐛Bug fixMycoacrobatics_height

      Mycoacrobatics badge height calculation corrected after repeated bounces.

      Fixed a case where the Mycoacrobatics Badge would calculate your height wrong after multiple bounces

    • 🐛Bug fixBalloon_badge_condition

      Balloon badge validity no longer incorrectly invalidated when taking 0 damage on fall.

      Fixed a case where falling but taking 0 damage could still invalidate the Balloon Badge requirements

    • 🐛Bug fixSHORE_title_card

      Shore title card now reliably appears at new run start.

      Fixed the SHORE title card not showing up when starting a new run

  6. Apr 1, 2026·1.60.c Patch Notes
    • 🐛Bug fixcustom run settings mismatch

      Fixed scenarios where players could end up with mismatched custom run settings, such as joining a run for the first time after it had already started.

    • 🐛Bug fixSash color display

      Accolades menu now displays the correct Sash color and Scout Rank.

    • 🐛Bug fixContinue Run button selection

      Fixed an issue where the Continue Run button could not be selected on controllers.

    • 🔁ReworkKick functionality

      Expanded Kick functionality.

  7. Dec 19, 2025·Patch 1.51.a
    • ✂️RemovedexploitRemoved

      Removed an exploit that could force disconnect everyone in a game.

    • 🛠QoLitem_stuckHandled

      Resolved edge cases where items could get stuck in a player's hands.

    • 🐛Bug fixtimeout_loading_next_biomeFixed

      Fixed issues where players would time out when loading the next biome.

    • 🛠QoLsnowball_glitchinessReduced

      Snowballs should be slightly less glitchy.

    • 🐛Bug fixscout_leave_blockFixed

      Blocked scouts from leaving Kiln tunnel after the campfire is lit and getting stuck on the wrong side of an invisible wall.

    • 🎯Behaviormap rotation

      Offline Mode players will now likely receive the same map rotation as online play, based on their local system clock.

    • 🎯Behaviorend-game quit

      Quitting from the pause menu during end-game credits will no longer break the game.

  8. Sep 17, 2025·BETA PATCH 0.29.b
    • 🎯Behaviorbeta/testing guidance

      Inform beta testers about the current branch status, suggested testing actions, and how to submit logs and feedback.

      Beta testers are informed the build is current with main and that lava rising may have been fixed; logs and support contact are provided to report issues.

    • 🎯Behaviorlogs location

      Provide players with the path to locate logs for debugging.

      Logs are located at C:\Users\%USERPROFILE%\AppData\LocalLow\LandCrab\PEAK