Legacy Update Patch 2026.06.29 focuses on system stability, quest progression safety, and critical bug fixes regarding kill credit and UI displays.
▲Buffs1
✚Bug fixes2
◆Other changes1
- GeneralUpdated the bug reporter to send more detailed information, allowing for more efficient error analysis.
subjects affected (2)
tap to see balance history
Patch history
- Legacy Update Patch 2026.06.26 Now LiveJun 26, 2026 · 1mo
The Legacy Update focuses on balancing spell damage and energy regeneration, refining power attack mechanics, and fixing several critical quest and elemental damage bugs.
+8−3→ - Legacy Update Patch 2026.06.13 Now LiveJun 16, 2026 · 2mo
The Legacy Update focuses on balancing stealth multipliers for bows and two-handed weapons, adjusting combat spell scaling, and fixing various enchantment and quest bugs.
+3−4→ - Legacy Update Patch 2026.06.13 Now LiveJun 13, 2026 · 2mo
A hotfix focusing on UI improvements, merchant inventory updates, and various critical bug fixes for gameplay and localization.
+9−1→ - Legacy Update Hotfix 2026.06.10 Now LiveJun 9, 2026 · 2mo
Hotfix 2026.06.10 addresses critical savegame corruption and loading freezes caused by the Protection status effect.
+1→ - Legacy Update Patch 2026.06.09 Now LiveJun 9, 2026 · 2mo
The Legacy Update focuses on critical savegame stability, dungeon generation improvements, and several bug fixes regarding loot and physics.
+2−1→ - Legacy Update Patch 2026.06.05 Now LiveJun 5, 2026 · 2mo
Legacy Update Patch 2026.06.05 focuses on balancing the Ironhide enemy trait, improving loot chances for Founder's Packs, and refining spell projectile targeting.
+3→ - Adventure Update Patch 2025.10.19 Now LiveOct 19, 2025 · 10mo
Adventure Update Beta Patch 2025.10.19 focuses on UI improvements, bug fixes for legendary encounters, and correcting item/enemy behavior.
+1−1→ - Adventure Update Patch 2025.10.06 Now LiveOct 6, 2025 · 10mo
Adventure Update Beta Patch 2025.10.06 focuses on quality-of-life improvements for outpost storage and various bug fixes for crafting and combat mechanics.
+1−1→
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