Suspect AI
GeneralAI · Combat · Enemy
2 patcheslast touched 27mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ≈🔁Reworkaccuracy
Revamped the accuracy calculation to provide a fairer experience across all levels.
rework
- ▲📊Numericsurrender time—→Increased
Increased maximum surrender time, preventing suspects from breaking surrender too quickly when others are killed or they are surrounded.
behavior
- ▲📊Numericwall penetration damage—→Decreased
Decreased damage dealt by suspects when shooting through walls.
numeric
- ≈🐛Bug fixbehavior
Fixed an issue where suspects would reopen fire on their last target after faking a suicide attempt.
bugfix
- ≈🐛Bug fixbehavior
Fixed an issue allowing prolonged engagements through walls without requiring line of sight.
bugfix
- ≈🎯BehaviorCombatfiring behavior
Fixed suspect AI continuously blind firing while in cover.
bugfix
- ≈🎯BehaviorCombataiming
Addressed an issue where suspect AI would aim directly at a target's head after losing line of sight.
bugfix