Hotfix #1 for version 1.0 focuses on stability, SWAT AI behavior improvements, and various bug fixes across multiplayer and single-player modes.
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▲Buffs3
- SWAT AISearch:SWAT AI can now correctly search and secure rooms behind closed doors after the 'Bring order to chaos' objective is complete.
- MultiplayerCommands:Added a 'Negative' command to the Acknowledgement submenu to enhance player immersion during coop.→Added
- Practice ModeSpectate:Players can now spectate SWAT AI clearing a level autonomously after death in practice mode.Disabled→Enabled
✚Bug fixes4
- SWAT AI
- Fixed an issue where officers with shields were not always sorted to the front of the stack during clearing.
- Loadouts:Fixed loadout presets not properly applying to SWAT AI.
- Surrender:Fixed a rare bug causing SWAT AI to surrender and improved the smoothness of AI motion when surrendering.
- MultiplayerCustomization:Fixed clients incorrectly copying the host's customization loadout in multiplayer.
◆Other changes5
- SWAT AI
- Movement:Fixed AI stopping too early when checking closets or beds, which previously caused them to block doorways.
- Breach:Fixed AI getting stuck during stack up and breach when doors were locked or blocking stack points.
- Suspect AI
- Combat:Fixed suspect AI continuously blind firing while in cover.
- Combat:Addressed an issue where suspect AI would aim directly at a target's head after losing line of sight.
- CS GasFixed CS Gas affecting AI and players through closed doors, restoring intended tactical barriers.through doors→blocked by doors
subjects affected (5)
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Patch history
- Los Sueños Stories Patch#1Jul 28, 2025 · 11mo+2→
- Los Sueños Stories Hotfix#1Jul 16, 2025 · 11mo+1→
- →Ready or Not - Game Update 1.04Mar 5, 2024 · 28mo
- Ready or Not - 1.0: Hotfix #4Feb 20, 2024 · 28mo+8→
- Ready or Not - 1.0: Hotfix #3Feb 6, 2024 · 29mo+7−2→
- Ready or Not - 1.0: Hotfix #2Jan 17, 2024 · 30mo+3→
- Ready or Not - Adam Patch #5Dec 20, 2022 · 43mo+3→
- Ready or Not - Adam Hotfix #3Dec 16, 2022 · 43mo+4−3→
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