Hotfix #1 for version 1.0 focuses on stability, SWAT AI behavior improvements, and various bug fixes across multiplayer and single-player modes.
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▲Buffs3
- SWAT AISearch:SWAT AI can now correctly search and secure rooms behind closed doors after the 'Bring order to chaos' objective is complete.
- MultiplayerCommands:Added a 'Negative' command to the Acknowledgement submenu to enhance player immersion during coop.→Added
- Practice ModeSpectate:Players can now spectate SWAT AI clearing a level autonomously after death in practice mode.Disabled→Enabled
✚Bug fixes4
- SWAT AI
- Fixed an issue where officers with shields were not always sorted to the front of the stack during clearing.
- Loadouts:Fixed loadout presets not properly applying to SWAT AI.
- Surrender:Fixed a rare bug causing SWAT AI to surrender and improved the smoothness of AI motion when surrendering.
- MultiplayerCustomization:Fixed clients incorrectly copying the host's customization loadout in multiplayer.
◆Other changes5
- SWAT AI
- Movement:Fixed AI stopping too early when checking closets or beds, which previously caused them to block doorways.
- Breach:Fixed AI getting stuck during stack up and breach when doors were locked or blocking stack points.
- Suspect AI
- Combat:Fixed suspect AI continuously blind firing while in cover.
- Combat:Addressed an issue where suspect AI would aim directly at a target's head after losing line of sight.
- CS GasFixed CS Gas affecting AI and players through closed doors, restoring intended tactical barriers.through doors→blocked by doors
subjects affected (5)
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Patch history
- Los Sueños Stories Patch#1Jul 28, 2025 · 13mo
A small priority update focusing on critical bug fixes for save files, commander mode, and stability, alongside a temporary matchmaking region menu.
+2→ - Los Sueños Stories Hotfix#1Jul 16, 2025 · 13mo
A targeted hotfix addressing a critical VOIP-related crash in singleplayer and improving EGS server authentication stability.
+1→ - →Ready or Not - Game Update 1.04Mar 5, 2024 · 30mo
Game Update 1.04 focuses on stability for RTX 4000 series cards and fixing trait application in Commander Mode.
- Ready or Not - 1.0: Hotfix #4Feb 20, 2024 · 30mo
Hotfix #4 focuses on general performance optimizations, lighting improvements, and visual bug fixes across various maps and assets.
+8→ - Ready or Not - 1.0: Hotfix #3Feb 6, 2024 · 31mo
Hotfix #3 for version 1.0 focuses on stability, AI behavior fixes, and balance adjustments to suspect accuracy and stress systems.
+7−2→ - Ready or Not - 1.0: Hotfix #2Jan 17, 2024 · 31mo
Hotfix #2 focuses primarily on expanding localization options and fixing critical animation and stability bugs.
+3→ - Ready or Not - Adam Patch #5Dec 20, 2022 · 45mo
Adam Patch #5 focuses on quality-of-life improvements for evidence collection, modding support for audio and music, and various map-specific bug fixes.
+3→ - Ready or Not - Adam Hotfix #3Dec 16, 2022 · 45mo
Adam Hotfix #3 focuses on critical grenade launcher fixes, AI behavior adjustments for the Club and Hospital maps, and various stability and navigation bug fixes.
+4−3→
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