SWAT AI
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊Numericmovement speed—→Increased
Slightly increased movement speed when navigating slopes.
numeric
- ≈🐛Bug fixbehavior
Fixed a stack-up error that prevented AI from moving and clearing when a door was opened toward them.
bugfix
- ≈🐛Bug fixbehavior
Fixed a bug allowing SWAT AI to kill suspects using beanbags to the head.
bugfix
- ≈🐛Bug fixbehavior
Fixed an issue where AI unnecessarily avoided player aim during 'Move to' commands.
bugfix
- ≈🐛Bug fixformation
Fixed an issue where officers with shields were not always sorted to the front of the stack during clearing.
bugfix
- ≈🐛Bug fixLoadoutsapplication
Fixed loadout presets not properly applying to SWAT AI.
bugfix
- ▲🎯BehaviorSearchroom clearing
SWAT AI can now correctly search and secure rooms behind closed doors after the 'Bring order to chaos' objective is complete.
bugfix
- ≈🎯BehaviorMovementpositioning
Fixed AI stopping too early when checking closets or beds, which previously caused them to block doorways.
bugfix
- ≈🎯BehaviorBreachstacking
Fixed AI getting stuck during stack up and breach when doors were locked or blocking stack points.
bugfix
- ≈🐛Bug fixSurrenderbehavior
Fixed a rare bug causing SWAT AI to surrender and improved the smoothness of AI motion when surrendering.
bugfix