Patch 1.6 focuses on critical stability improvements, disabling disconnect code to reduce drops, and implementing nearly 300 bug fixes including soft locks and crashes.
- Generalonline co-op
Resolved multiple online co-op issues where players could become stuck or desynchronized.
- MapHospitalcollision
Fixed a blocking volume in the Hospital that could cause players to get stuck.
- MapOrphanagebounds
Fixed an out-of-bounds area in the orphanage.
- Visuals & Audioaudio
Resolved issues where music or ambient sounds would continue playing incorrectly.
- Generaldisconnect codeenabled→disabled
Disabled the disconnect code to significantly reduce the frequency of player disconnects, though high ping may now cause desyncs.
- Generalstability
Improved overall game stability and resolved nearly 300 bug fixes, including various crashes and soft blockers.
- MapMillperformance
Fixed a performance drop occurring in the mill area.
- Visuals & Audiocamera
Fixed camera behavior during specific gameplay moments and cinematic transitions.
- Companion AInavigationpathfinding
Improved companion AI navigation to fix cases where companions would fail to follow the player.
