Patch 1.6 focuses on critical stability improvements, disabling disconnect code to reduce drops, and implementing nearly 300 bug fixes including soft locks and crashes.
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- General
- Disabled the disconnect code to significantly reduce the frequency of player disconnects, though high ping may now cause desyncs.enabled→disabled
- Improved overall game stability and resolved nearly 300 bug fixes, including various crashes and soft blockers.
- Resolved multiple online co-op issues where players could become stuck or desynchronized.
- Companion AInavigation:Improved companion AI navigation to fix cases where companions would fail to follow the player.
- Map
- Hospital:Fixed a blocking volume in the Hospital that could cause players to get stuck.
- Orphanage:Fixed an out-of-bounds area in the orphanage.
- Mill:Fixed a performance drop occurring in the mill area.
- Visuals & Audio
- Fixed camera behavior during specific gameplay moments and cinematic transitions.
- Resolved issues where music or ambient sounds would continue playing incorrectly.
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Patch history
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