PatchDiff
gamesnewsabout

Modding System

GeneralMods · System · UI · Modding · Technical · Workshop
3 patcheslast touched 77mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Jan 20, 2019Feb 19, 2020Jan 20, 2019 — 1.0 technical update brings multi-version mod support +1 / -0 (cum +1)Feb 18, 2020 — Minor fixes to 1.1 unstable +1 / -0 (cum +2)Feb 19, 2020 — Minor update #2 to 1.1 unstable +0 / -0 (cum +2)
Zoom into one ability:1 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 🛠QoLpackageId generation

      Improved auto-generation of packageIds for old mods to be more meaningful and avoid collisions using hashed data.

      Improved auto-generation logic.

    • 🐛Bug fixmod sorting

      Fixed the mod sorting tool which was incorrectly using packageIds with postfixes.

      Fixed postfix issue.

    • 🛠QoLduplicate mod warningsActiveRemoved

      Removed warnings for duplicate mods when only one of the duplicates is active.

      Cleaned up warning logs.

    • 🐛Bug fixempty def mods

      Fixed an issue causing errors when a mod defined patches but contained no defs.

      Fixed spurious errors.

    • 🐛Bug fixDef Patch Loading

      Fixed a bug where mods adding defs via patches failed to load, restoring conditional def addition functionality.

    • 🛠QoLAbout.xml Schema

      Reverted a change in About.xml for consistency; modders should remove the specific tag mentioned in the update.

    • 🎯BehaviorModUpdating Logic

      Rewrote ModUpdating to correctly handle 1.0 content folders and removed unnecessary warnings.

    • 🔁Reworkversion supportsinglemultiple

      Introduced multi-version mod support, allowing a single Workshop entry to work across different game versions by using version-named folders for Defs, Assemblies, and Patches.

      Mods can now support multiple game versions via version-specific directories and About.xml lists.

Modding System balance history — RimWorld · PatchDiff