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MUL-T

HeroSurvivor · Combat · Brawler · Hybrid · Melee · Tank · Robot
4 patcheslast touched 64mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
-20Apr 3, 2019Apr 12, 2021Apr 3, 2019 — Early Access Patch (Build ID #3703355) +1 / -3 (cum -2)Oct 10, 2019 — PC Early Access Patch (Build ID #4233443) +1 / -0 (cum -1)Apr 21, 2020 — PC Early Access Patch (Build ID #4892828) +1 / -0 (cum 0)Apr 12, 2021 — Risk of Rain 2 - PC Patch v1.1.1.2 +1 / -1 (cum 0)
Zoom into one ability:8 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🐛Bug fixSecond PrimaryStop Behavior

      Fixed an issue where the second primary would not properly stop when exiting Power Mode.

      bugfix

    • 🐛Bug fixScrap LauncherCooldown Reset

      Fixed a bug where the cooldown timer did not reset on firing, which previously allowed for much faster reloading.

      bugfix

    • 🐛Bug fixPower SawFire Rate

      Fixed strange behavior with Power Mode that caused the Power Saw to fire much slower than intended.

      bugfix

    • 🐛Bug fixPower Sawself-pull forcehost onlyall clients

      Fixed Power Saw not performing self-pull force for non-host clients.

      bugfix

    • 🎯BehaviorPower-Sawvacuum effect

      Improved the vacuum effect to pull enemies more effectively towards the user.

      behavior

    • 🐛Bug fixBuzzsawstat cachingFixed

      Fixed a bug where attack speed and crit chance were cached only at the start of the attack.

      bugfix

    • 📊Numericbase movement speed97

      Base movement speed reduced to align with other survivors.

      numeric

    • 📊Numericbase damage1211

      Slight reduction to base damage.

      numeric

    • 📊NumericTransport Modespeed boost200%220%

      Increased speed boost in Transport Mode to compensate for lower base movement speed.

      numeric

    • 🐛Bug fixOcular HUDcritical damageinfinite

      Fixed a bug where holding the primary skill button while using Ocular HUD with Auto-Nailgun dealt infinite critical damage.

      bugfix