Controller Input / GCC / Steam Input
GeneralController · GameCube · Steam Input · Bindings · Controller Support
1 patcheslast touched 8mo ago▲ +3
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Patch history
- ▲📊Numericdigital trigger0→actual analog value
Fixed digital GCC trigger release immediately setting value to 0 instead of the actual analog value of the trigger.
- ▲✨Newtrigger tricking—→Added
Added trigger tricking for GameCube controllers.
- ▲✨Newsupport for GameCube digital triggers—→Added
Added support for GameCube digital only triggers.
- ≈🎯Behaviorunplugged controller slot state—→Opened
Fixed a bug where unplugging a GameCube adapter didn't mark used playerslots as open.
- ≈✨NewSteam Input—→Disabled
Advised disabling Steam Input for Rivals II to avoid controller binding copy issues; instructions provided to disable per-game in Steam.
- ≈🐛Bug fixcontroller bindings copy issue—→Fixed
Fixed bug where plugging in a controller caused it to copy the bindings of an existing controller.