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Controller Input / GCC / Steam Input

GeneralController · GameCube · Steam Input · Bindings · Controller Support
1 patcheslast touched 8mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Nov 27, 2025Nov 27, 2025Nov 27, 2025 — Patch 1.4.3.3 Hotfix Notes +3 / -0 (cum +3)
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Filter by change type:4 types in this subject

Patch history

    • 📊Numericdigital trigger0actual analog value

      Fixed digital GCC trigger release immediately setting value to 0 instead of the actual analog value of the trigger.

    • Newtrigger trickingAdded

      Added trigger tricking for GameCube controllers.

    • Newsupport for GameCube digital triggersAdded

      Added support for GameCube digital only triggers.

    • 🎯Behaviorunplugged controller slot stateOpened

      Fixed a bug where unplugging a GameCube adapter didn't mark used playerslots as open.

    • NewSteam InputDisabled

      Advised disabling Steam Input for Rivals II to avoid controller binding copy issues; instructions provided to disable per-game in Steam.

    • 🐛Bug fixcontroller bindings copy issueFixed

      Fixed bug where plugging in a controller caused it to copy the bindings of an existing controller.