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Controller Updates

GeneralController · Input · UI · Steam Input · Switch · Keyboard · Mouse
1 patcheslast touched 8mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Dec 8, 2025Dec 8, 2025Dec 8, 2025 — Hotfix Notes 1.4.4.1 +0 / -0 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🎯Behaviorstarting position calculationmoved to native GCC adapters only

      Starting position calculation is now restricted to native GCC adapters to prevent drifting after plugging in hardware.

      Starting position calculation now only happens for native GCC adapters to reduce drift after plug-in

    • 🐛Bug fixcontroller type recognitionfixed Steam Input causing issues with controllers not showing as the correct type

      Steam Input misreporting controller types has been addressed so controllers display the proper type.

      Steam Input now correctly reports controller types in most cases

    • 🐛Bug fixcontroller glyphsunrecognized controllers now use Xbox glyphs and the full-screen controller settings tab uses 'other'

      Controllers that are not recognized will now use Xbox glyphs and show the 'other' option in settings.

      Unrecognized controllers render with Xbox glyphs for consistency

    • 🐛Bug fixSwitch controllersGCC-detected Switch controllers can now use the left bumper

      Fix for Switch controllers identified as GCC to enable left bumper usage.

      Specific fix for Switch controllers appearing as GCC where left bumper was unusable

    • 🐛Bug fixkeyboard rebindingrebinding movement keys without causing crouch/walk issues

      Keyboard movement rebinding no longer causes unintended crouching or walking during binding.

      Resolved weird behavior when rebinding movement keys

    • 🛠QoLmouse window logicpolished mouse hide/show and lock/unlock behavior to match expectations

      Mouse hide/show and lock/unlock logic refined for more intuitive window behavior.

      UI window focus behavior aligned with user expectations

    • 🐛Bug fixplayerslot activationmouse cannot activate a playerslot

      Mouse no longer can activate a playerslot, avoiding accidental queue mishaps.

      Prevents accidentally selecting during queue pop by clicking the window

    • 🐛Bug fixSteam Input trigger handlingtriggers on gamepads under Steam Input now work

      Steam Input: fixed trigger input on gamepads, including Steam Controller and Steam Deck.

      Fixes trigger input by Steam Input and Steam devices

    • 🐛Bug fixbutton rebinding glyphssome glyphs now show up in button rebinding tab

      Glyphs missing in the button rebinding tab are now shown correctly.

      Glyphs appearing missing in rebinding UI fixed