Hotfix 1.4.4.1 addresses controller input stability, glyph/Steam Input recognitions, and UI/input rebinding issues, plus general bugfixes.
✚Bug fixes9
- Controller Updates
- Steam Input misreporting controller types has been addressed so controllers display the proper type.→fixed Steam Input causing issues with controllers not showing as the correct type
- Controllers that are not recognized will now use Xbox glyphs and show the 'other' option in settings.→unrecognized controllers now use Xbox glyphs and the full-screen controller settings tab uses 'other'
- Fix for Switch controllers identified as GCC to enable left bumper usage.→GCC-detected Switch controllers can now use the left bumper
- Keyboard movement rebinding no longer causes unintended crouching or walking during binding.→rebinding movement keys without causing crouch/walk issues
- Mouse no longer can activate a playerslot, avoiding accidental queue mishaps.→mouse cannot activate a playerslot
- Steam Input: fixed trigger input on gamepads, including Steam Controller and Steam Deck.→triggers on gamepads under Steam Input now work
- Glyphs missing in the button rebinding tab are now shown correctly.→some glyphs now show up in button rebinding tab
- Free camFree camera now behaves correctly outside of replays.→fixed issues when used outside of a replay
- Other bugfixesResolved miscellaneous free cam issues outside replay mode.→Fixed
◆Other changes2
- Controller Updates
- Starting position calculation is now restricted to native GCC adapters to prevent drifting after plugging in hardware.→moved to native GCC adapters only
- Mouse hide/show and lock/unlock logic refined for more intuitive window behavior.→polished mouse hide/show and lock/unlock behavior to match expectations
subjects affected (3)
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Patch history
- Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w
Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.
+2−3→ - Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w
Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.
+4−2→ - →Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w
Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.
- →Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w
Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.
- Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo
Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.
+5→ - Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo
Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.
+6−1→ - →Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo
Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.
- →Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo
Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.
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