Online Updates
GeneralBackfill · Casual · Matchmaking · Server
1 patcheslast touched 4mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🎯Behaviormatchmaking flow—→Backfill/Casual adjustments
When a match is cancelled and players reconnect, they’ll be returned to the main menu with the match cancelled pop-up; Casual queue backfill now follows standard Back-to-Matchmaking logic when players leave results.
- ≈🎯BehaviorStartingMatch state—→Forced out earlier on backfill connect and on Vote start
StartingMatch state is now exited sooner when a backfilled player connects or when a Vote begins.
- ≈📊NumericStartingMatch duration (Casual with backfill)10→30 seconds minus CSS time, min 10 seconds s
StartingMatch time in Casual with backfill increases to allow backfill to occur, with a configurable floor.