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Rivals of Aether II
Rivals of Aether II
ActionIndie
Aether Studios · Aether Studios, offbrand games·$29.99
Apr 9, 2026 · 4mo ago

Hotfix 1.6.0.3 Notes

AI summary1w

Hotfix 1.6.0.3 delivers server stability/gameplay QoL tweaks, several bug fixes, and visual/audio updates across matchmaking, casual backfill timing, glide toss and knockback behaviors, with multiple bug fixes for items, coins, and specific moves.

Images © Rivals of Aether II via Steam

Bug fixes5

Other changes7

  • Online Updates
    • When a match is cancelled and players reconnect, they’ll be returned to the main menu with the match cancelled pop-up; Casual queue backfill now follows standard Back-to-Matchmaking logic when players leave results.Backfill/Casual adjustments
    • StartingMatch state is now exited sooner when a backfilled player connects or when a Vote begins.Forced out earlier on backfill connect and on Vote start
    • StartingMatch time in Casual with backfill increases to allow backfill to occur, with a configurable floor.1030 seconds minus CSS time, min 10 seconds s
  • Glide TossGlide Toss:Glide toss window increased from 4 to 5 frames, making glide tossing slightly more lenient both on ground and air.45 frames
  • Vertical KnockbackVertical knockback now decays faster near ceilings, reducing ceiling bounce for light/medium knockbacks and affecting certain states like Olympia's crystallize.
  • Item pickup soundItem pickup sound updated to be more audible.
  • Forward Special 4 Down multihits shield stunForward Special 4:Increases shield stun on the fourth multihit of Forward Special by 2 frames to prevent parries after the previous hit.2 frames frames

subjects affected (10)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · Apr 9, 2026

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  7. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  8. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

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