Hotfix 1.6.0.3 delivers server stability/gameplay QoL tweaks, several bug fixes, and visual/audio updates across matchmaking, casual backfill timing, glide toss and knockback behaviors, with multiple bug fixes for items, coins, and specific moves.
Images © Rivals of Aether II via Steam
✚Bug fixes5
- Bug fix: Items collide with walls when near wall (vertical throw)Items thrown vertically near a wall no longer collide with the wall; Slade can throw a bomb upward near walls safely.
- Bug fix: Playtesting items in character selectItems will no longer spawn during playtesting in the character select screen.
- Bug fix: KO achievement with other character's articlesFixed bug where KOing Kragg with his own rock shards would grant the wrong character's KO achievement.
- Bug fix: Cubed players actionable after Neutral Special interruptedFixed a bug where cubed players could become actionable if Neutral Special was interrupted before ending.
- Bug fix: Glide toss ground friction overridden by on-ice frictionResolved a bug where glide toss ground friction was overridden by on-ice friction, causing range to inflate; fix prevents excessive glide distance.
◆Other changes7
- Online Updates
- When a match is cancelled and players reconnect, they’ll be returned to the main menu with the match cancelled pop-up; Casual queue backfill now follows standard Back-to-Matchmaking logic when players leave results.→Backfill/Casual adjustments
- StartingMatch state is now exited sooner when a backfilled player connects or when a Vote begins.→Forced out earlier on backfill connect and on Vote start
- StartingMatch time in Casual with backfill increases to allow backfill to occur, with a configurable floor.10→30 seconds minus CSS time, min 10 seconds s
- Glide TossGlide Toss:Glide toss window increased from 4 to 5 frames, making glide tossing slightly more lenient both on ground and air.4→5 frames
- Vertical KnockbackVertical knockback now decays faster near ceilings, reducing ceiling bounce for light/medium knockbacks and affecting certain states like Olympia's crystallize.
- Item pickup soundItem pickup sound updated to be more audible.
- Forward Special 4 Down multihits shield stunForward Special 4:Increases shield stun on the fourth multihit of Forward Special by 2 frames to prevent parries after the previous hit.→2 frames frames
subjects affected (10)
tap to see balance history
- Online Updates3
- Glide Toss1
- Vertical Knockback1
- Item pickup sound1
- Bug fix: Items collide with walls when near wall (vertical throw)1
- Bug fix: Playtesting items in character select1
- Bug fix: KO achievement with other character's articles1
- Bug fix: Cubed players actionable after Neutral Special interrupted1
- Bug fix: Glide toss ground friction overridden by on-ice friction1
- Forward Special 4 Down multihits shield stun1
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Patch history
- Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w
Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.
+2−3→ - Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w
Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.
+4−2→ - →Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w
Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.
- →Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w
Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.
- Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo
Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.
+5→ - Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo
Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.
+6−1→ - →Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo
Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.
- →Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo
Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.
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V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
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